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Post by Mindslash on May 26, 2019 11:28:41 GMT
Not necessarily Castlevania related (also not sure if this thread belongs there or on another place ) ,but is a thing that I've always wanted to do .
GS codes are good, but ASM can lead to do things that are impossible with GS codes. What I know is that is a rather complex task to do . I've read a bit about registers , opcodes, tried a bit of ASM language, saw some tutorials , but it always have something that discourages me ( sometimes lack of good tools for breakpoints, how to reverse engineer and understand those routines loops). In end , I always think that's a challenge higher than I can take , but I still desire to learn and do it.
I think that instead going directly to PSX /N64, I could go to something simpler like NES. Does anyone here have experience on it regarding tools, challenges or something that wanted to share here?
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Post by I am Me on May 31, 2019 13:25:17 GMT
Not necessarily Castlevania related (also not sure if this thread belongs there or on another place ) ,but is a thing that I've always wanted to do . GS codes are good, but ASM can lead to do things that are impossible with GS codes. What I know is that is a rather complex task to do . I've read a bit about registers , opcodes, tried a bit of ASM language, saw some tutorials , but it always have something that discourages me ( sometimes lack of good tools for breakpoints, how to reverse engineer and understand those routines loops). In end , I always think that's a challenge higher than I can take , but I still desire to learn and do it. I think that instead going directly to PSX /N64, I could go to something simpler like NES. Does anyone here have experience on it regarding tools, challenges or something that wanted to share here? I do not know sh!t about ASM, but look at this. Its nes + asm + Castlevania. Guy got in a disput & made a proof of possibility. nstbayless.github.io/programming/game-design/castlevania/2017/07/27/asm-6502.html
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Post by Mindslash on May 31, 2019 22:02:41 GMT
Hey, that was a nice article, thanks for sharing!
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