Hi friends, apologies if asking this is of issue. Put this more on the side of a request as I lack the chutzpah to do this myself, otherwise I'd be offering it. I was curious if there was interest in a hack for Castlevania Chronicles' Arrange Mode to enable the knockback that exists in the Original Mode to the game. For those unaware, Arrange Mode is a rebalanced, updated version of Original Mode, which itself is a port of Akumajo Dracula X86000. Arrange Mode, paradoxically, disables horizontal knockback, so you essentially hop in place. For comparison, Arrange Mode knockback is this, but Original Mode is this. Unless my poor vision deceives me, all Arrange Mode did was disable the horizontal knockback. Shouldn't this be a case of just forcing Original Mode knockback in Arrange Mode and that solving the issue?
While I'm aware a great deal of mods the people here make are cosmetic, I was curious if anyone was interested in a mechanical hack. I would metaphorically kill to see someone add this to Arrange Mode, as that's my favorite take on the original Castlevania game, albeit one I always thought could be improved with knockback being what it should be for a Classicvania. I would even commission a small price to see this made, but that speaks to how hungry and ill-equipped I am to do this myself!
Funny, but I know a way to make a cancel command for the knockback in original mode (to stay on the spot) with cheat engine, but I have no idea about putting it in arrange one thoughXD And I`m afraid beside porting new sprite into Original mode (which I donno if possible ATM), you have only gamesharks or Hex to make that happen, there are no proper tools for modding of PSX CVs in public.
Games that do not give me desired characters playable, or that have single playable character are not worth my time.
I'd even settle for Gameshark or hex stuff! Something, anything to see red haired Simon actually get knocked back like a real 'vania warrior would!
I think porting the sprite would probably require more work than Gameshark stuff as Arrange Mode changed Simon, Doppelganger, and Dracula's sprite sheets. Then there's all of the other changes like different kill effects, a background in one stage being pseudo-3D, little things they did to give the Arrange Mode a PS1 era feel.