Castlevania III with Curse of the Moon characters, some bosses and a ''new'' story, but not all changes are visual, also it bring a more gruesome CV3 experience.
Changes to keep in mind: -Increased subweapon/bat form cost, Dagger cost 2, Axe 3, Dark flow 4 (5 in AD), Scythe 5, Ice 4 and now deals damage to bosses (1 ball deals the same damage as chain whip, US only), Fire 4 (5 in AD), Lit 5 (6 in AD) and Stopwatch 7.
-Added some shortcuts, those can be used with Zang, Gebel and even Alfred with Ice spell.
-Subweapons now have a special lantern instead of candles.
-Triple only can be obtained in breakable walls, no more random drop.
-Damage Modifiers: Short whip 49 (kill Death in 16 hits), Long whip 60 (Kill Death in 11 hits), Zang Sword 60, Alfred Staff 49, Gebel 20 per ball (up to 3), Dagger increased to 60, Axe stay in 60, Dark flow decreased to 20, Scythe 60, Ice 60 per ball (up to 6), Fire C0 (4 Long whips) and Lit B0 per ball (3 Long whips, up to 3)
-Punishment: Miriam and Gebel 3 HP in all levels, Alfred and Zang 3 HP in early and mid levels (weak and mid enemies in AD), 4 HP in later levels (strong enemies, bosses)
-Decreased time in some levels/checkpoints.
-Pre-Pendulum room is hard as hell in both versions
-Subweapons hall in some levels, watch your step.
And that's all for now, detailed info in the attached file. Enjoy!
v1.2 update: Fixed wrong warp/door bug Deja Vu stage updated with CotM graphics.
v1.3 Ship stage with CotM graphics. Less W consumption for some sub-weapons. Restored colors in Clock Tower and Sky. Removed auto scroll in Clock Tower 1.