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Post by lunalann on Mar 19, 2020 19:21:57 GMT
I'm working on a hack that changes most of the bosses, but when I tried to replace Great Armor with a Stolas, It caused the boss doors not to open when defeated. Does anyone know how to fix this? Thanks!
-Luna
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Post by xavierbelmont on Mar 19, 2020 20:47:59 GMT
Could you try making it to where the door is there during the fight but when you beat that boss instead of the door opening the door disappears? I'm sure if you ask someone that might be an option if there is no way to make the door open
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Post by I am Me on Mar 20, 2020 3:10:07 GMT
I'm working on a hack that changes most of the bosses, but when I tried to replace Great Armor with a Stolas, It caused the boss doors not to open when defeated. Does anyone know how to fix this? Thanks! -Luna Check entities with DSvania. Boss door is a special object that linked to its own boss. Since you deleted Garmor, door not works right.
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Post by StarWyvern on Mar 22, 2020 15:02:56 GMT
I'm working on a hack that changes most of the bosses, but when I tried to replace Great Armor with a Stolas, It caused the boss doors not to open when defeated. Does anyone know how to fix this? Thanks! -Luna Easiest way I have found to fix boss door not opening is to Delete them in DSVania. Leave room Open.
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Post by I am Me on Mar 22, 2020 19:32:57 GMT
I'm working on a hack that changes most of the bosses, but when I tried to replace Great Armor with a Stolas, It caused the boss doors not to open when defeated. Does anyone know how to fix this? Thanks! -Luna Easiest way I have found to fix boss door not opening is to Delete them in DSVania. Leave room Open. Also its should be doable to make doors open on touch. Or try to re point door to new entity...
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Post by StarWyvern on Mar 23, 2020 2:50:23 GMT
Easiest way I have found to fix boss door not opening is to Delete them in DSVania. Leave room Open. Also its should be doable to make doors open on touch. Or try to re point door to new entity... Yes that might work. I noticed other hacks with boss doors repointed to normal enemies.
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