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Post by caminopreacher on Mar 31, 2020 23:37:52 GMT
I'm sure I've asked before, but I've never really tried to edit sound or music in Aria of Sorrow. I wanted to try it with my Call of Chaos hack and give Soma some of Graham's sound bytes when attacking, using spells etc...
What would be the best way to do that? (and is there a tutorial online for it)?
Thanks!
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Post by I am Me on Apr 1, 2020 3:42:10 GMT
I'm sure I've asked before, but I've never really tried to edit sound or music in Aria of Sorrow. I wanted to try it with my Call of Chaos hack and give Soma some of Graham's sound bytes when attacking, using spells etc...
What would be the best way to do that? (and is there a tutorial online for it)?
Thanks!
I think Sappy is best option for voices. Music & voices both can extracted & inserted with Sappy. If I remember right, Soma's voices in data are around #400...
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Post by caminopreacher on Apr 1, 2020 13:07:17 GMT
I'm sure I've asked before, but I've never really tried to edit sound or music in Aria of Sorrow. I wanted to try it with my Call of Chaos hack and give Soma some of Graham's sound bytes when attacking, using spells etc...
What would be the best way to do that? (and is there a tutorial online for it)?
Thanks!
I think Sappy is best option for voices. Music & voices both can extracted & inserted with Sappy. If I remember right, Soma's voices in data are around #400... Awesome! Do you remember Graham's voice location by chance? Also, was it you or DPA that changed Yoko's "hello!" To the Succubus laugh in the Alucard hack?
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Post by caminopreacher on Apr 1, 2020 14:19:21 GMT
I'm sure I've asked before, but I've never really tried to edit sound or music in Aria of Sorrow. I wanted to try it with my Call of Chaos hack and give Soma some of Graham's sound bytes when attacking, using spells etc...
What would be the best way to do that? (and is there a tutorial online for it)?
Thanks!
I think Sappy is best option for voices. Music & voices both can extracted & inserted with Sappy. If I remember right, Soma's voices in data are around #400... Sappy isn't wanting to run. Getting Runtime Error 339. I did some looking, apparently this is a big issue with windows 10. :/ Oh well. No big deal.
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Post by I am Me on Apr 1, 2020 16:55:33 GMT
I think Sappy is best option for voices. Music & voices both can extracted & inserted with Sappy. If I remember right, Soma's voices in data are around #400... Sappy isn't wanting to run. Getting Runtime Error 339. I did some looking, apparently this is a big issue with windows 10. :/ Oh well. No big deal.
Try various versions of sappy. There are two at least.
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Post by StarWyvern on Apr 9, 2020 18:09:37 GMT
I think Sappy is best option for voices. Music & voices both can extracted & inserted with Sappy. If I remember right, Soma's voices in data are around #400... Sappy isn't wanting to run. Getting Runtime Error 339. I did some looking, apparently this is a big issue with windows 10. :/ Oh well. No big deal.
I don't know about Windows 10. I am running on 7 myself. But I have been using Sappy2006 mod17 for awhile now. But Even it can be picky at the best of times. Anyone following the Ryu hack knows what I mean with the BGMs. It took a long time just to get them to sound even that decent. Swapping stuff can be tricky, if there aren't the same amount of bytes in the track. Look at the first track offset number and the header (or last number used in that song), for both. If you import the new track to the same offset, and the header is the same, you are good to go. Though sometimes what you hear in Sappy won't show up the same in the game. Again, example from Ryu hack: Song 7 in sappy - Marble Gallery Remix, sounds great in sappy, but in game, when you are in the Study, certain notes wont play. And song 10 in sappy - Wandering Ghosts Remix, again sounds great in Sappy, but in Arena in game, missing ALOT of notes. Hope this helps.
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