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Post by StarWyvern on Apr 8, 2020 18:36:57 GMT
So as most of you already know, XavierBelmont had an idea for a hack that crosses Ninja Gaiden with Castlevania - Aria of Sorrow. The project began as a simple sprite swap of Ryu Hayabusa into AOS, which was done by I Am Me. After considering XB's idea for a crossover, I decided to run with it, and it has taken off. Myself, along with the help of MANY others, have put some serious work into this, to bring it to what it is now. Multiple betas have been given to the team working on it, for improvement, advice, and generally any other type of help that could be provided. It is not complete, thus why it is in this section. But I thought it was about time to share the progress with it so far to everybody. So here is the first official public demo of Ninjavania - Sorrow of Hayabusa. Posts and link updated frequently. Ninjavania - Sorrow of Hayabusa
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Post by StarWyvern on Apr 8, 2020 18:39:03 GMT
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Post by StarWyvern on Apr 8, 2020 18:40:16 GMT
Even More Screens:
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Post by TheLV on Apr 9, 2020 1:33:34 GMT
What about the enhanced sprites from Master System or SNES trilogy?
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Post by StarWyvern on Apr 9, 2020 1:41:32 GMT
What about the enhanced sprites from Master System or SNES trilogy? Actually I have an older beta of my own edition that uses the sprites from Trilogy. I can put it up if you want it.
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Post by Mister Rysgar on Apr 9, 2020 11:55:37 GMT
Don't forget to add Bouncing off walls with the help of the soul Kicker Skeleton. Well and rooms that without this ability will be difficult to pass.
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Post by I am Me on Apr 9, 2020 14:52:32 GMT
Don't forget to add Bouncing off walls with the help of the soul Kicker Skeleton. Well and rooms that without this ability will be difficult to pass. That is interesting idea. Make a room with candles similar pre final boss elevator room. So player can climb up using candles and jump kick. Though I not sure if such custom room gonna work properly.
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Post by StarWyvern on Apr 9, 2020 17:51:56 GMT
Actually, once the initial hacking is done, XB wants me to port the hack to the castle from AOS Alter, which contains said rooms. Though they aren't exactly wall jumping. I wouldn't even begin to know how to add a mechanic like that.
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Post by StarWyvern on Apr 11, 2020 5:05:48 GMT
Link has been updated. New demo with major additions. New swords. Fixed some armor stats. Rearranged item placement. Allow for Black Panther soul to be accessed in entrance after first warp room. Replaced Ashtar with Alucard in Graham Boss Fight. Ashtar is now Chaos 1. Jashin demon is Chaos 2. Added dialogue. Lazily replaced names in dialogue that hasn't yet been written. Enjoy!!!
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Post by StarWyvern on Apr 11, 2020 22:32:44 GMT
Link updated again. Fixed animations of Alucard battle, fixed Jashin Demon colors, fixed weapon and armor stats, removed Armor of Simon from shop. Enjoy...
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Post by StarWyvern on Apr 14, 2020 1:18:43 GMT
More slight color changes. New sword animation. Link updated.
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Post by xavierbelmont on Apr 15, 2020 10:44:46 GMT
mega.nz/file/W1slSKDA#wv4QHbJqL8mp_nBTeH04_Act7pzR_7K6_qbaPVljXAIHi everybody it's Xavier Belmont with an update for those of us who play game boy advance emulators on our phone or tablets this updates really going to help you guys all credit for the flying armor toggle hack goes to radzo73 the Creator of that hack the only thing I did was input this hack into my own hacked game and I have already pre-tested the toggle hack on my hacked game and it does work thanks for the support everyone and hope you enjoy this Castlevania hack
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Post by StarWyvern on Apr 18, 2020 2:13:57 GMT
New update. Area load doors changed to match SOTN, New enemy sprites, And a new test BOSS. Behold the GOLEMSTEIN!!! Mwahahahahahahahaha!!!!!!
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Post by Locusbelmont on Apr 18, 2020 3:13:03 GMT
Can you send a screenshot? I can't download heavy stuff with my mobile. Heavy is 5mb or bigger btw
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Post by StarWyvern on Apr 18, 2020 5:16:19 GMT
Can you send a screenshot? I can't download heavy stuff with my mobile. Heavy is 5mb or bigger btw Screenshot posted.
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