Castlevania Dawn of Dissonance - v2.0 WIP
Jul 2, 2020 14:24:50 GMT
DarkPrinceAlucard, Mindslash, and 15 more like this
Post by Serbagz on Jul 2, 2020 14:24:50 GMT
Castlevania Dawn of Dissonance is a Castlevania Dawn of Sorrow romhack aiming to modify most of the games content. There is a new story, new items, sprites, weapons, music, and most of the castle was modified in both small and big ways. Set 8 years after his last adventure, join Juste Belmont and his companions as they work to unravel the plot of the Bartley family.
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v1.0.5 - August 11, 2021: mega.nz/file/HZgkTQCY#XN-Kn_EVdVYUvNw0J2W0nVsrScbBsbId28GRCs3ld4g
Retroachievements made by Shmelyoff and Ghal416: retroachievements.org/game/17554
!!!IT IS RECOMMENDED TO START A NEW GAME TO GET THE MOST OUT OF THIS UPDATE!!!
Serbagz:
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v1.0.5 - August 11, 2021
Serbagz:
- Drastically improved Juste's Dash spell (big thanks to Devanj!)- Fixed money in front of Hell Boar sprite in the Demon Guest House
- Corrected the HP text on Rice Ball
- Added a hitbox to Juste's fist when using Seiryu's Charge
- Fixed Spear Familiar's unwanted status flags
- Removed the "Soma-Sama" line from Sweet Jail
- Fixed a slightly misaligned door in one of the Abyss rooms
- Alucard's outline is now set to black
- Fixed the snap on Sonia's hard landing animation
- Added the proper casting skill in air animation for Sonia
- Buffed Spirit Shot's base damage (no longer scales with soul level)
- Cleaned up details on Juste's jumping gun animation
- Cleaned up Juste's Throw/Bullet Spell animation timings
- Cleaned and improved some animations on a few more weapons
- Replaced Familiar Sword with a new weapon
- Renamed Familiar Sword +1 and adjusted synth tree slightly
- Replaced Capsule Monster #47 with a malphas styled Dark Lightning
- Adjusted a couple of enemy placements
- Nerfed the damage output on several enemies
- Death can no longer be frozen in time using Stopwatch
- Lowered the volume slightly on a few themes
- Fixed tiling issues in a few rooms
- Added a secret room, making the map completion an even 106%
DeadSkullzJr:
- Fixed the header related issues
- Resized the ROM image to match the proper size standards
- Added custom game icons for both versions of the hack
- Created a tweak to enable Dual-Slot Mode without requiring Castlevania - Aria of Sorrow in slot-2
- Created a tweak to disable the ability of gaining experience in Level 1 Mode
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Patch to:
A clean Castlevania Dawn of Sorrow (USA) rom.
ROM CRC32 135737F6
ROM SHA-1 47530FF87E608F88105A314FDF36DC385F8DEC94
ROM SHA-1 47530FF87E608F88105A314FDF36DC385F8DEC94
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Known Bugs:
-Agunis sprites may bug out a bit during his fight his cutscene is fine though.
-Medusa Head soul lvl9 has the wrong graphic
-Some death effects use the wrong frame at times
-Twilight menu specifically may crash upon entering Aguni fight.
-Juste's batform's flying upward animation's hitbox is hardcoded to Soma's batform hitbox still. Made bat areas a bit easier to compensate.
If you find more be sure to let me know!
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Belnades Blood Edition Differences 1.0.5:
- Juste sprites, batform, and all his portrait colors are flipped to blue- Juste's overcoat is blue and has a new description
- A cutscene where Sophia mentions Juste's face being red as his jacket is redone
- Intro credits are blue
- Bat Familiar has blue eyes
- Langolier Familiar's outline is blue instead of red
- Iron Impacts eyes are now blue
- Fuma's Armor is now blue
- Tunic of the Hero is now blue and resists ice
- Hyrulian Archer wears a blue tunic and fires ice arrows
- Union Confodere is blue and does ice damage
- Four 7s is now blue
- Berserker Armor has a blue aura
- Merman and his bestiary portrait are purple
- Demon familiar (spell) carries a blue spear
- Juste's Summon Doves are now blue instead of pink
- Juste's Dragon Tail has blue eyes
- Magic Vacuum now has blue eyes
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OLD STUFF:
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1.0.4 - July 24, 2021
Serbagz:
- Remapped several areas throughout the castle
- Adjusted enemy placements in a few areas
- Cleaned the hitboxes on a couple of weapons that needed refinement
- Reworked the Rahab boss fight and area around Rahab's boss room
- Blood across the game is now properly red
- Cleaned the collar on Juste's backdash sprites
- Fixed the horizontal flip of Juste's downkick sprites
- Added Stopwatch as a fifth sub-weapon for Sonia
- Stopwatch now effects more enemies
- Changed Sonia's Axe sub weapon in to Spirit Shot (Stab/Holy)
- Byakko's Spirit is now a proper a white tiger cub (Slash/Lightning)
- Flame Breath spell is now Dragon Tail (Strike/Fire)
- Needles across the game have become Frozen Needles (Ice/Stab)
- Tome of Gorgon was replaced with a new upgrade to the final tome (Ice)
- Buffed the Chaos Ring replacements MP regen speed from 1MP per frame to two MP per frame
- Juste's starting HP is raised from 120 to 150
- Juste's starting MP is raised from 80 to 100
- Juste's starting INT raised from 6 to 10
- Justes starting LCK raised from 3 to 7
MaskedDedede:
- His guide on editing Chaos Ring regen speed
- His guide on adding a 5th ability to the Julius character slot
- His guide to editing blood color in Dawn of Sorrow
- Provided palettes for Puppet Master and Paranoia blood splashes
- Provided new icons for the Sonia Mode abilites Hellfire, Spirit Shot, and Soul of Bat
- Beta testing lots of this update
Darkaiden95:
- His guide on editing DSVania in-game starting stats
DeadSkullzJr:
- Fixed the header related issues
- Resized the ROM image to match the proper size standards
- Added the game icons to both versions of the hack
Serbagz:
- Remapped several areas throughout the castle
- Adjusted enemy placements in a few areas
- Cleaned the hitboxes on a couple of weapons that needed refinement
- Reworked the Rahab boss fight and area around Rahab's boss room
- Blood across the game is now properly red
- Cleaned the collar on Juste's backdash sprites
- Fixed the horizontal flip of Juste's downkick sprites
- Added Stopwatch as a fifth sub-weapon for Sonia
- Stopwatch now effects more enemies
- Changed Sonia's Axe sub weapon in to Spirit Shot (Stab/Holy)
- Byakko's Spirit is now a proper a white tiger cub (Slash/Lightning)
- Flame Breath spell is now Dragon Tail (Strike/Fire)
- Needles across the game have become Frozen Needles (Ice/Stab)
- Tome of Gorgon was replaced with a new upgrade to the final tome (Ice)
- Buffed the Chaos Ring replacements MP regen speed from 1MP per frame to two MP per frame
- Juste's starting HP is raised from 120 to 150
- Juste's starting MP is raised from 80 to 100
- Juste's starting INT raised from 6 to 10
- Justes starting LCK raised from 3 to 7
MaskedDedede:
- His guide on editing Chaos Ring regen speed
- His guide on adding a 5th ability to the Julius character slot
- His guide to editing blood color in Dawn of Sorrow
- Provided palettes for Puppet Master and Paranoia blood splashes
- Provided new icons for the Sonia Mode abilites Hellfire, Spirit Shot, and Soul of Bat
- Beta testing lots of this update
Darkaiden95:
- His guide on editing DSVania in-game starting stats
DeadSkullzJr:
- Fixed the header related issues
- Resized the ROM image to match the proper size standards
- Added the game icons to both versions of the hack
v1.0.3a - May 19, 2021:
!!!IT IS RECOMMENDED TO START A NEW GAME TO GET THE MOST OUT OF THIS UPDATE!!!
Serbagz:
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1.0.3a
- Added Sonia's new uppercut and downkick sprites along with the proper animation fixes by Masked Dedede
- Fixed the buggy Mollusca and Slugs in certain areas
- Fixed the song Ecclesia being incorrectly named in the sound room
- Fixed an incorrect doorway tile on the Abyss map
- Fixed the boss music randomly playing in Sonia Mode in Abyss rooms with Stolases that are set to not use summon.
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1.0.3
- Fixed the main menu background, added por style shaded text, and menu bracket
- Fixed a floating invisible standable tile in Demon Guest House
- Fixed the glitched wall in the Abyss
- Fixed one of Juste's in air attack sprites head being clipped
- Fixed a black line that appeared during Juste's bat transform animation
- Fixed a slowdown that occured when killing a certain Disc Armor in the Violet Tower
- Fixed the scaling on LCK Boost
- Fixed the palette of all Delicious Curry levels
- Fixed a text box during the Abyss Gate scene where Alucard says one of Sonia's dialogue lines
- Fixed Alucard's double jump wings clipping through the transition room ceiling
- Fixed Sonia saying Julius's old "YURUSE" line after killing Dracula
- Fixed Alucard not appearing in the scrolling credits of the best ending
- Fixed and replaced spike traps that were behind map layers
- Fixed the slowdown that occured during the Zephyr fight
- Updated Sophia's room to feel a bit more Velvet Room- y
- Maxim's Reports have slightly different dialogue now
- The Skeleton Key's description has been updated to be more accurate
- The Dead Crusader sprite and bestiary portrait have been recolored to match Portrait of Ruin
- Buffed STR bonus from Berserker Mail
- The time between Abaddon's Locust Swarms has been reduced
- Zephyr's idle and swing recovery frames have been greatly reduced
- All spear weapons have been reworked to be faster weapons
- Cleaned up several Falcis animations
- Replaced the Unrivaled Spear spell animation was fixed to appear as a Spear Familiar instead
- Sophia's Blue Splash and Holy Lightning spells are now obtainable by Juste
- Trickster now has cards for Maxim, Sophia, and Lydie
- In honor of the new announcement, Fuma's Armor has been added to the game
- Added cake
- Noticable general balance, enemy placement, item placement, and weapon synthesis changes
- Reshaped and retiled several rooms throughout the game
- Added two new rooms to the game for new acquisitions
- Added new ending credits background images
- Reworked the shop's buy and sell prices
- Potions are now balanced in the same style as Order of Ecclesia
- Drinks now restore MP
- Reduced the spawn locations of Metroids
- Gave Metroid's death effects portal a more fitting palette
- Edited and fixed up a few story cutscenes
- Added a Kojima styled portrait for Darius, original image hand drawn by Acediez www.deviantart.com/acediez/gallery/all
- Made a new portrait for Sophia to compliment the others
- Changed several character voices throughout the game
- Due to quite a few complaints, a few songs were changed
- Created a Belnades Blood version of the cover art made by DevianBelmont
- Edited and implemented many contributions made by EchidKnux and MaskedDedede
- Alucard
* He will now only address Juste as "Belmont" in main story scenes
* Buffed his run speed to match Sonia's
* Added a more SotN like backdash
* Changed inner cloak color to match Twilight Cloak from SotN
* Fixed weapon positioning to better fit his new unscaled sprite
(This has to be the same weapon for Juste too so there is some compromise.)
- Sophia
* Now uses Alucard's old run speed which is much faster than her old run speed
* Nerfed Holy Flames damage slightly and greatly increased its range
(This effects Juste's Holy Flame also.)
Masked Dedede:
- Fixed up most item icons and recreated new ones for weapons like the Holy Sword, Spectral Sword, and Alucard Sword
- Changed the palette of the Postitron Rifle EX to match Aria of Sorrow
- Improved the shading on this hack's succubus palette and improved the shading on the SotN palette for Dracula
- Improved the shading on their bestiary portraits as well
- Provided better sprites and color palettes for the Cross and Holy Water flame which will effect both Juste and Sonia
- Furthur improved coloring and shading on both versions of the Vampire Killer
- Improved some of Sonia's general movement animations
- Added additional Cosmetic changes on top of Serbagz's to improve the UI, spell and fire effects, and other small details
EchidKnux: www.deviantart.com/echidknux/gallery/all
- Created a completely new custom made sprite for Lydie. Color palette and head were made by Vydartz (https://www.deviantart.com/vydartz/gallery/all)
- Provided a recolored Dawn of Dignity Celia Portrait originally hand drawn by Acediez (https://www.deviantart.com/acediez/gallery/all)
- Touched up the details on Cecilia Bartley's sprites
DeadSkullzJr:
- Fixed the header related issues
- Resized the ROM image to match the proper size standards
- Added the game icons to both versions of the hack
!!!IT IS RECOMMENDED TO START A NEW GAME TO GET THE MOST OUT OF THIS UPDATE!!!
Serbagz:
---------------------------------------------------------------------------------------------------------------
1.0.3a
- Added Sonia's new uppercut and downkick sprites along with the proper animation fixes by Masked Dedede
- Fixed the buggy Mollusca and Slugs in certain areas
- Fixed the song Ecclesia being incorrectly named in the sound room
- Fixed an incorrect doorway tile on the Abyss map
- Fixed the boss music randomly playing in Sonia Mode in Abyss rooms with Stolases that are set to not use summon.
---------------------------------------------------------------------------------------------------------------
1.0.3
- Fixed the main menu background, added por style shaded text, and menu bracket
- Fixed a floating invisible standable tile in Demon Guest House
- Fixed the glitched wall in the Abyss
- Fixed one of Juste's in air attack sprites head being clipped
- Fixed a black line that appeared during Juste's bat transform animation
- Fixed a slowdown that occured when killing a certain Disc Armor in the Violet Tower
- Fixed the scaling on LCK Boost
- Fixed the palette of all Delicious Curry levels
- Fixed a text box during the Abyss Gate scene where Alucard says one of Sonia's dialogue lines
- Fixed Alucard's double jump wings clipping through the transition room ceiling
- Fixed Sonia saying Julius's old "YURUSE" line after killing Dracula
- Fixed Alucard not appearing in the scrolling credits of the best ending
- Fixed and replaced spike traps that were behind map layers
- Fixed the slowdown that occured during the Zephyr fight
- Updated Sophia's room to feel a bit more Velvet Room- y
- Maxim's Reports have slightly different dialogue now
- The Skeleton Key's description has been updated to be more accurate
- The Dead Crusader sprite and bestiary portrait have been recolored to match Portrait of Ruin
- Buffed STR bonus from Berserker Mail
- The time between Abaddon's Locust Swarms has been reduced
- Zephyr's idle and swing recovery frames have been greatly reduced
- All spear weapons have been reworked to be faster weapons
- Cleaned up several Falcis animations
- Replaced the Unrivaled Spear spell animation was fixed to appear as a Spear Familiar instead
- Sophia's Blue Splash and Holy Lightning spells are now obtainable by Juste
- Trickster now has cards for Maxim, Sophia, and Lydie
- In honor of the new announcement, Fuma's Armor has been added to the game
- Added cake
- Noticable general balance, enemy placement, item placement, and weapon synthesis changes
- Reshaped and retiled several rooms throughout the game
- Added two new rooms to the game for new acquisitions
- Added new ending credits background images
- Reworked the shop's buy and sell prices
- Potions are now balanced in the same style as Order of Ecclesia
- Drinks now restore MP
- Reduced the spawn locations of Metroids
- Gave Metroid's death effects portal a more fitting palette
- Edited and fixed up a few story cutscenes
- Added a Kojima styled portrait for Darius, original image hand drawn by Acediez www.deviantart.com/acediez/gallery/all
- Made a new portrait for Sophia to compliment the others
- Changed several character voices throughout the game
- Due to quite a few complaints, a few songs were changed
- Created a Belnades Blood version of the cover art made by DevianBelmont
- Edited and implemented many contributions made by EchidKnux and MaskedDedede
- Alucard
* He will now only address Juste as "Belmont" in main story scenes
* Buffed his run speed to match Sonia's
* Added a more SotN like backdash
* Changed inner cloak color to match Twilight Cloak from SotN
* Fixed weapon positioning to better fit his new unscaled sprite
(This has to be the same weapon for Juste too so there is some compromise.)
- Sophia
* Now uses Alucard's old run speed which is much faster than her old run speed
* Nerfed Holy Flames damage slightly and greatly increased its range
(This effects Juste's Holy Flame also.)
Masked Dedede:
- Fixed up most item icons and recreated new ones for weapons like the Holy Sword, Spectral Sword, and Alucard Sword
- Changed the palette of the Postitron Rifle EX to match Aria of Sorrow
- Improved the shading on this hack's succubus palette and improved the shading on the SotN palette for Dracula
- Improved the shading on their bestiary portraits as well
- Provided better sprites and color palettes for the Cross and Holy Water flame which will effect both Juste and Sonia
- Furthur improved coloring and shading on both versions of the Vampire Killer
- Improved some of Sonia's general movement animations
- Added additional Cosmetic changes on top of Serbagz's to improve the UI, spell and fire effects, and other small details
EchidKnux: www.deviantart.com/echidknux/gallery/all
- Created a completely new custom made sprite for Lydie. Color palette and head were made by Vydartz (https://www.deviantart.com/vydartz/gallery/all)
- Provided a recolored Dawn of Dignity Celia Portrait originally hand drawn by Acediez (https://www.deviantart.com/acediez/gallery/all)
- Touched up the details on Cecilia Bartley's sprites
DeadSkullzJr:
- Fixed the header related issues
- Resized the ROM image to match the proper size standards
- Added the game icons to both versions of the hack
V1.02:
Mirror Incase Mega acts up:
v1.0.2 - April 8, 2021
Serbagz:
- Fixed Sophias last few attack frames and added a headsmash animation
- Added the final frame to Juste's up animation
- Cleaned up several weapon animations, mostly greatswords
- Aguni slightly less bugged now? (Please report)
- Reimplemented enemy #47 (Bouncing Frog) so it is now possible to obtain the new "Chaos Ring" item
- Bugbear now uses the palette from Castlevania - Order of Ecclesia.
- Updated Bugbear and Dracula Bestiary portraits to match the new palettes
- Magic Armor added to Maxim's shop
- Flying Sword was ugly so it has been replaced with a chair
- Lots of general balance and enemy placement changes compared to v1.0.1
- Soul Eater Ring is on a 50k discount special
- Changed the Power Throw soul description to be more accurate
DeadSkullzJr:
- Fixed the header related issues
- Resized the ROM image to match the proper size standards
- Added a brand new game icon to both versions of the hack
Notes:
- Fixed Sophias last few attack frames and added a headsmash animation
- Added the final frame to Juste's up animation
- Cleaned up several weapon animations, mostly greatswords
- Aguni slightly less bugged now? (Please report)
- Reimplemented enemy #47 (Bouncing Frog) so it is now possible to obtain the new "Chaos Ring" item
- Bugbear now uses the palette from Castlevania - Order of Ecclesia.
- Updated Bugbear and Dracula Bestiary portraits to match the new palettes
- Magic Armor added to Maxim's shop
- Flying Sword was ugly so it has been replaced with a chair
- Lots of general balance and enemy placement changes compared to v1.0.1
- Soul Eater Ring is on a 50k discount special
- Changed the Power Throw soul description to be more accurate
DeadSkullzJr:
- Fixed the header related issues
- Resized the ROM image to match the proper size standards
- Added a brand new game icon to both versions of the hack
Notes:
-Belnades Blood Edition (v1.0.2) now includes Juste's top screen portrait, Juste's Overcoat, and
Sophia doesn't mention how his face is "red as his jacket" and instead says something else.
Sophia doesn't mention how his face is "red as his jacket" and instead says something else.
-This will be the last update for awhile. Current plans are to make a lvl 1 mode patch if this one is without any major bugs.
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v1.0.1 - April 4, 2021
-Fixed Juste and Sophia banter portraits that contained an accidental spoiler.
-Fixed several typos and item descriptions.
Sinister Greatsword was too long, renamed to Flying Greatsword.
Ring of Vlad no longer says DO NOT SELL as you cant sell it anyway.
Rapid Fire Shots description should be more accurate now
-Touched up several areas that had bugs/annoyances like enemies clipping and reintroduced Bugbears back to the game as later game enemies.
-Rewrote one of Maxim's banter scenes.
-Dracula Palette changed to SotN one.
-Added Belnades Blood Juste version of the patch:
-Fixed several typos and item descriptions.
Sinister Greatsword was too long, renamed to Flying Greatsword.
Ring of Vlad no longer says DO NOT SELL as you cant sell it anyway.
Rapid Fire Shots description should be more accurate now
-Touched up several areas that had bugs/annoyances like enemies clipping and reintroduced Bugbears back to the game as later game enemies.
-Rewrote one of Maxim's banter scenes.
-Dracula Palette changed to SotN one.
-Added Belnades Blood Juste version of the patch:
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Credits:
Credits:
Massive credits to;
-Serio's Castlevania Fighter team and the legendary Donoffrio for the amazing Juste, Sonia, and Maxim sprites as well as the Claimh Solais and the greatsword trail sprites.
-Lagolunatic: For the amazing Dsvedit along with his armips patches and help bugfixing.
The hack would simply not exist without them.
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***Some may consider some of these credits below to contain spoilers***
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T-800/Fatalbert:
-Inspiration, beta testing/mapping advice, editing a few sprites.
Ben!:
-His many music ports and grammar fixes.
Oersted:
-Beta Testing, help with portraits and Dio stuff.
Masked Dedede:
-Many item icons, palette fixes, and other cosmetic contributions.
Echidknux: www.deviantart.com/echidknux/gallery/all
-The completely custom made Lydie sprite, the modified Cecillia sprite and her portrait.
Vydartz: www.deviantart.com/vydartz/gallery/all
-Palette and head used to make Lydie.
PirateSephiroth:
-A couple of animations, lots of solid animation advice, and overall cool dude.
Shadowone333:
-Permission to use portraits from his project.
Acediez: www.deviantart.com/acediez/gallery/all
-Permission to use his hand drawn artwork for Celia and Daario.
Darian64: www.deviantart.com/inabiuchiha98
-Permission to use his hand drawn Sonia/Dracula artwork <3
Dakkpasserida:
-Permission to use his Moonlight Greatsword pixelarts.
Devanj:
-Beta testing and a few armips patches/hex edits
DarkAiden95:
-Beta tester
Lumakid:
-Beta tester
Xavierbelmont:
-Beta tester
DeadSkullzJr:
-Beta testing, provided a permanent enabled dual-slot mode solution, Header fixes, and nds menu icons.
Drameloch Paz:
-Beta testing final buildsShmelyoff:
Created Retroachievments for the romhack
Rebellion Sprites:
-www.deviantart.com/mnmichael/art/Dante-sprites-164867839
Moonlight Greatsword Pixel Art:
-https://www.deviantart.com/datguyjekkt/
SemiJuggalo:
-For the Link Sprite used for a certain soul.
www.spriters-resource.com/custom_edited/supersmashbroscustoms/sheet/17181/
Locusbelmont:
-For the custom Master Sword sprite (Big thanks, he is a kind soul)
Devianbelmont:
-for making the hack its own NDS coverart.
Miles07:
-Icon used for master sword (https://www.spriters-resource.com/fullview/66258/)
DScythe32:
-Improved Falcis sprites are from his beautiful Shanoa Remade romhack: www.romhacking.net/hacks/4077/
Teranthas:
-Star Platinum sprite www.deviantart.com/teranthas/art/I-AM-JOJO-270189338
Aceearly1993:
-Crying
The many artists of VGMusic:
-https://www.vgmusic.com/