|
Post by xavierbelmont on Jul 16, 2020 6:38:49 GMT
Is there anyone on here who can change the Sprites of the characters from circle of the Moon because there is a friend of mine and he was wondering if anyone could do it. If anyone can please send me a message I would greatly appreciate it thank you for any and all who read this post and have a great day.
|
|
|
Post by xavierbelmont on Jul 18, 2020 11:17:43 GMT
Is there anyone who could tell me how to do it and what programs I would need?
|
|
|
Post by DarkPrinceAlucard on Jul 18, 2020 19:32:15 GMT
I use a combination of Tile Molester and Advanced Palette Editor to hack sprites in COTM. Tile Molester download and tutorial, www.pokemonhacking.com/gba-hack-tools/tile-molester/Advanced Palette Editor tutorial and link www.youtube.com/watch?v=SnGq89M__tUwww.romhacking.net/utilities/541/The thing is you have to get the palette for the sprite you want first and then load it within Tile Molester and once you do that scroll until you find the sprite and bookmark that location once you find it, once you do that than use APE again to replace that palette with the palette for your new sprite and save it, now close and open Tile Molester again and load that same value but this time it will load the palette for your new sprite, now its a matter of simply using a image editing program to cut out your sprite image and then insert it using Tile Molester. EDIT Also make sure you change the canvas size to 4 for COTM in Tile Molester since unlike other CV games like AOS and HOD this game using a different style of sprites, and as always been mindful that the sprites you want in the game have to work within the limitations of the used spritesheet which means you have to make sure you new sprites are the same size as Nathan's which are small.
|
|
|
Post by xavierbelmont on Jul 19, 2020 11:26:59 GMT
I use a combination of Tile Molester and Advanced Palette Editor to hack sprites in COTM. Tile Molester download and tutorial, www.pokemonhacking.com/gba-hack-tools/tile-molester/Advanced Palette Editor tutorial and link www.youtube.com/watch?v=SnGq89M__tUwww.romhacking.net/utilities/541/The thing is you have to get the palette for the sprite you want first and then load it within Tile Molester and once you do that scroll until you find the sprite and bookmark that location once you find it, once you do that than use APE again to replace that palette with the palette for your new sprite and save it, now close and open Tile Molester again and load that same value but this time it will load the palette for your new sprite, now its a matter of simply using a image editing program to cut out your sprite image and then insert it using Tile Molester. EDIT Also make sure you change the canvas size to 4 for COTM in Tile Molester since unlike other CV games like AOS and HOD this game using a different style of sprites, and as always been mindful that the sprites you want in the game have to work within the limitations of the used spritesheet which means you have to make sure you new sprites are the same size as Nathan's which are small. ok because drameloch was wondering if someone could put his Sprites into circle of the moon
|
|