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Post by Dom Jurumela on Nov 12, 2020 18:42:45 GMT
Simply put, I've changed the Belmonts in RotF by new ones. Basically: - Juste is now Leon; - Simon is now Trevor (16 bit version); - Julius is now Richter; I did not change the codes, so to play as each character you must use the names of the former characters. Also, as it's complete, I didn't test it completely, so there may be an odd sprite here and there. Contact me if you find some junk pixels or something, please Credits: - The original creators of RotF, of course; - Leon sprites by Vidartz; - Richter sprites by Darth RPG; - Trevor 16-bit sprites by Jay (from SMB Crossover fangame)
- Tools used: Krita, Advance Palette Editor, Tile Molester, SnesGFX, Microsoft Paint (yep, you readed it right), Visual Boy Advance
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Post by Dom Jurumela on Nov 13, 2020 15:36:20 GMT
Note: I'm updating the sprites, so, if you already downloaded the hack, you can see better graphics downloading it again now. I've took off some junk pixels, fitted some sprites better and now Leon doesn't "limp" anymore while walking
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Post by Andrômeda on Nov 13, 2020 15:52:52 GMT
Note: I'm updating the sprites, so, if you already downloaded the hack, you can see better graphics downloading it again now. I've took off some junk pixels, fitted some sprites better and now Leon doesn't "limp" anymore while walking i.imgur.com/RPTG4g5.pngis this hack yours? if not I would like to make a post about hahah
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Post by Dom Jurumela on Nov 13, 2020 17:06:17 GMT
Note: I'm updating the sprites, so, if you already downloaded the hack, you can see better graphics downloading it again now. I've took off some junk pixels, fitted some sprites better and now Leon doesn't "limp" anymore while walking i.imgur.com/RPTG4g5.pngis this hack yours? if not I would like to make a post about hahah Nope, it's not. Where did you find it?
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Post by Dom Jurumela on Nov 13, 2020 17:07:40 GMT
New update Nov 13 17:10 Greenwich
Crashing glitch in Dracula's stairs fixed.
New update Nov 13 17:36 Greenwich
Now Justex mode adapted as well
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Post by Andrômeda on Nov 13, 2020 17:31:24 GMT
Nope, it's not. Where did you find it? I found it in a Chinese emulator, I will create a post right now.
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Post by xavierbelmont on Nov 14, 2020 16:37:33 GMT
its sad that this won't play on my r4 card.
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Post by Dom Jurumela on Nov 14, 2020 16:45:36 GMT
its sad that this won't play on my r4 card. Too bad. I don't know much about they :/
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Post by xavierbelmont on Nov 14, 2020 16:56:25 GMT
its sad that this won't play on my r4 card. Too bad. I don't know much about they :/ how long are you going to be on today?
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Post by Dom Jurumela on Nov 14, 2020 17:32:19 GMT
Too bad. I don't know much about they. I just have about three hours from now or so :/ how long are you going to be on today? Not much, I'm afraid, I must go to a mass later today :/ Anyway, I'm not shure I could fix this hack, as I can't test it without and NDS
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Post by Drameloch on Nov 15, 2020 17:51:46 GMT
This is an awesome work, im working in a sprite for Trevor from netflix but sadly im not good hacking and have so many questions for how the spritesheet work in this game, i remember it was a mess to work and im not sure if i can make a new run animation without give much problem, right now my work needs the run animation and the slide animation (i cant find the sprite for the slide) You can see that the size of the character is short compared with Juste, this have reasons, one is to avoid space that in some case i can miss, to match with the style of CotM that i like and to make the creatures of the game to looks bigger and make the character less powerful and give more impact when you fight them. If you are interested i can send you the spritesheet that im trying to finish (its been a long time since i do sprites and i cant belive its take so much time to make one animation now, i lost the touch XD), right now i want to find how the slide works and the running, after that i can see if i need to make an idle movement since he dosnt move and the idle when he is in a cliff.
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Post by Locusbelmont on Nov 15, 2020 19:06:36 GMT
This is an awesome work, im working in a sprite for Trevor from netflix but sadly im not good hacking and have so many questions for how the spritesheet work in this game, i remember it was a mess to work and im not sure if i can make a new run animation without give much problem, right now my work needs the run animation and the slide animation (i cant find the sprite for the slide) You can see that the size of the character is short compared with Juste, this have reasons, one is to avoid space that in some case i can miss, to match with the style of CotM that i like and to make the creatures of the game to looks bigger and make the character less powerful and give more impact when you fight them. If you are interested i can send you the spritesheet that im trying to finish (its been a long time since i do sprites and i cant belive its take so much time to make one animation now, i lost the touch XD), right now i want to find how the slide works and the running, after that i can see if i need to make an idle movement since he dosnt move and the idle when he is in a cliff. uff man I'm remaking juste and those tilesets are a truly nightmare, A TOTAL MESS.
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Post by xavierbelmont on Nov 15, 2020 19:40:41 GMT
This is an awesome work, im working in a sprite for Trevor from netflix but sadly im not good hacking and have so many questions for how the spritesheet work in this game, i remember it was a mess to work and im not sure if i can make a new run animation without give much problem, right now my work needs the run animation and the slide animation (i cant find the sprite for the slide) You can see that the size of the character is short compared with Juste, this have reasons, one is to avoid space that in some case i can miss, to match with the style of CotM that i like and to make the creatures of the game to looks bigger and make the character less powerful and give more impact when you fight them. If you are interested i can send you the spritesheet that im trying to finish (its been a long time since i do sprites and i cant belive its take so much time to make one animation now, i lost the touch XD), right now i want to find how the slide works and the running, after that i can see if i need to make an idle movement since he dosnt move and the idle when he is in a cliff. are you looking for juste slide animation?
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Post by Dom Jurumela on Nov 15, 2020 21:11:01 GMT
This is an awesome work, im working in a sprite for Trevor from netflix but sadly im not good hacking and have so many questions for how the spritesheet work in this game, i remember it was a mess to work and im not sure if i can make a new run animation without give much problem, right now my work needs the run animation and the slide animation (i cant find the sprite for the slide) You can see that the size of the character is short compared with Juste, this have reasons, one is to avoid space that in some case i can miss, to match with the style of CotM that i like and to make the creatures of the game to looks bigger and make the character less powerful and give more impact when you fight them. If you are interested i can send you the spritesheet that im trying to finish (its been a long time since i do sprites and i cant belive its take so much time to make one animation now, i lost the touch XD), right now i want to find how the slide works and the running, after that i can see if i need to make an idle movement since he dosnt move and the idle when he is in a cliff. We can see it, but I'm just warning, Juste sprites can be a pain, you gonna have a hard time. Anyway look if anyone here knows about sprite creating to help you, if you finish the sheet, I can see what can I do, no problem
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Post by Dom Jurumela on Nov 16, 2020 4:06:03 GMT
New update Nov-16 04:00-AM Greenwich
Trevor's whip recolored to blue (in CV 3 the color flashes a bit, but it's mostly blue)
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