try doing cerberus I think he would be a better fit because when they put that bar ass into the game they should have made it a game about richter. I think cerberus seems more like a boss you would see in Castlevania portrait of ruin but how would you do cerberus's breath weapon?
The only thing that will change is his sprite, the attacks will be the same.
I figured that unless you knew how to get into the game's coding and change the characters attacks within the coding and then create sprites for the boss character so that way the boss would have new attacks
My Castlevania Ninja hack is on the move again thank you to everyone who is helping me with this hack it's really appreciated
The only thing that will change is his sprite, the attacks will be the same.
I figured that unless you knew how to get into the game's coding and change the characters attacks within the coding and then create sprites for the boss character so that way the boss would have new attacks
If we talking about changing existing attacks, you can do it with Dark Function.
Games that do not give me desired characters playable, or that have single playable character are not worth my time.
I figured that unless you knew how to get into the game's coding and change the characters attacks within the coding and then create sprites for the boss character so that way the boss would have new attacks
If we talking about changing existing attacks, you can do it with Dark Function.
yep that would do it he could change the attacks using dark function forgot about that one thanks for that by the way.
My Castlevania Ninja hack is on the move again thank you to everyone who is helping me with this hack it's really appreciated
1. something happened, and my looped songs did not get added. I will keep trying until these changes are seen in game. I do not know what happened, as I followed the looping method posted online for all music modding. Tested in game today and discovered loops were still not there. BTW I have been experimenting around with Cerberus a bit because I saw no one else posted about trying it. Here are some Frames from DSVania.
Can you give me the palette too? i think i can figure the rest myself
Yeah sure. Here is actually the rom with the palette already incorporated in. The only thing is, the extras from the Behemoth are still on the Hellhound (i.e. horns and spine). These are shown in the last frame in DSVania's GFX editor, under sprite editor for Behemoth under enemies tab. Note: I still haven't figured out why the loop event hasn't been accepted in the lastest SDAT. Some songs still stop after one playthru.
Definitely needs more improvements, like making the head and paws have a similar pixel scaling to the other parts and modifying the sprites and palettes to blend in better
I think he looks like he mutated from his original form. Or maybe Drac gave him a muscle boost when he brought him back. LOL.
LOL, should we do a Red behemoth instead?
Nah. Give me a bit. I am gonna try to swap in the paws from Genesis sprite too. Recolor the spine blood red for me. I don't mind that he looks mutated, but I agree with G.K. His colors need adjusting and I should try to down scale his paws to match his head.
Nah. Give me a bit. I am gonna try to swap in the paws from Genesis sprite too. Recolor the spine blood red for me. I don't mind that he looks mutated, but I agree with G.K. His colors need adjusting and I should try to down scale his paws to match his head.
Nah. Give me a bit. I am gonna try to swap in the paws from Genesis sprite too. Recolor the spine blood red for me. I don't mind that he looks mutated, but I agree with G.K. His colors need adjusting and I should try to down scale his paws to match his head.
Welcome to CV Modding/Hacking! Feel free to have a quick chat below
StarWyvern: Are you here?
Jul 8, 2022 11:48:48 GMT
StarWyvern: I see you DeDeDev...
Aug 10, 2022 15:25:50 GMT
darkpanzerfaust: Castlevania aria of sorrow (Alucard New Story Mode) Help i got to the clock tower and there is no music and the npc don't move :/
Aug 16, 2022 1:47:58 GMT
portraitofmalice: Hello there! The links to your mods seem to be busted as the site from the link so that the mod has been removed due to activity, I really like to try your mod out and was wondering if there are is another way to download it.
Dec 23, 2022 4:31:29 GMT
StarWyvern: Hey DPA. Which hacks have closed links? I for one haven't had time to get on much since going to work full time.
Jan 17, 2023 14:18:06 GMT
mazenk5456: i wish there is someone mod sotn like rondo of ruin mod where the main story is for richter and you collect stuff for him
Jan 22, 2023 15:39:42 GMT
xavierbelmont: Mazenk5456 richter can't even use any of the weapon. but being able to use armor would be cool.
Jan 25, 2023 5:27:41 GMT
mauk696: HEY GUYS...CASTLEVANIA SOTN REBORN MOD 1.4 FINAL IS ON...LINK :https://www.mediafire.com/file/9ahglx9wgdo5l26/SOTN_MOD_REBORN_FINAL_VER_1.4.rar/file , PASSWORD TO EXTRACT: MAUKMODER
Mar 24, 2023 16:24:10 GMT
BloodyMary: Where do mods for the android port of SOTN go?
Oct 14, 2023 12:30:27 GMT
Mister Rysgar: Finally he is here: Enemies 2.0 (Test Build v 1.7.0)
Oct 30, 2023 19:52:23 GMT
StarWyvern: mauk696 - need help getting game to work. check psx mod post.
Jan 10, 2024 14:44:55 GMT
*
Dom Jurumela: Terminei de colocar o Leon na ROM americana, mas ainda não publiquei, se você quiser posso já te mandar por e-mail ou outro meio de contato, o que você preferir.
Feb 1, 2024 1:05:21 GMT
Rexius55: I've uploaded a Castlevania Chronicles PSX RAM Map and Text Table to DataCrystal, link in PSX Modding Questions and Tutorials!
Feb 24, 2024 0:42:35 GMT