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Post by I am Me on Dec 6, 2021 19:16:05 GMT
Man you're saying it your self you want besides what ever the game have to offer the chance to murder everyone, I think it depends on the game, did the game really need to have that content? Is the main villain really attractive? I think a castlevania game that feature Dracula, dark lord Dracula, don't really need to have a belmont mode. Less even if there no story and the gameplay suck, if you don't give me any content inside of that game mode then you don't have an extra mode at least not a decent one. That happens with castlevania a lot. I'm talking about variety & that already counts havin various options & story paths. I never said about Dracula route being the only one lol It will be one of the options. High quality game should be able to do at least that. Game must offer player various choices. Game must not try to dictate player what to do & how to play, including which character to control. That is for player to decide. Variety gives everyone preferable option. If you do not like hero - play as villain. If you don't like villain, play as a hero. Properly made game must have that & thus show respect towards gamers. All CV games have enough content for extra modes. Basically every game does. Problem is that instead of high quality post game content, we have stuff like in COTM - same game with minor unimportant changes. Instead of that low quality content we could get a playable boss with own story mode. And since we're talking murders, I have just mentioned IGA had plans for SOTN. Bloodstained COTM have an ending with Zangetsu killing everyone in cold blood & becoming Dark Lord. HoD have an ending with Juste surviving alone, both Lydia & Max end up dead. Ecclesia have ending with Shanoa killing Albus & then killed by her mentor lol If we take it outside of CV series, there is much more - Tales Of Xillia 2 (protag kills all his friends one after another XD), Vanguard Bandits as I mentioned above already (all good guys die, villain wins, protag is his slave, one of the game's endings), Breath Of Fire 4 (you play as villain & manually kill heroes, protag is absorbed by the villain), Shin Megami Tensei 3 Nocturne is another great example - you can make your own apocalypse for the world depending on your choices. I do not even metion games like Hatred lmao You really need to go out there & play some more games or just read info.
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soni4
New Member
Posts: 11
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Post by soni4 on Dec 6, 2021 19:26:43 GMT
May I request for anyone who can make a hack of AOS where you can use COTM Dracula sprites? There is a set of custom sprites using COTM Dracula as base, but redone in player style, that was made for CV fighter. Maybe it is still on the net somewhere. So try to look for it, may be worth your time. Also CVF already have a playable version of Death, based on RoB, so basically this is something you can use for DS games easily, albeit you need Julius, Yoko, Alucard or Soma as enemies to kill heroes & give player proper feel of being the bad guy. As for making playable Drac using his as is state, without custom sprites he & death can be used for boss rush mode, but not for the main game. First of all their huge size won't fit/look bad when you go through in game rooms. Second is anti stagger needed so they won't flinch when hit by enemies, to give proper "play as boss" feel, or you have to make additional animations for em including pain etc. 3rd is they do not jump. Drac can teleport, Death can fly. Alternative can be using a bat form or similar. Also obviously player should fight vampire hunters when playing as dark lords, otherwise it is just making no sense. We need boss Shanoa, for Dracula or Death to fight against, which will be hard to implement. Currently best way is play Castlevania Fighter, where you can control bosses without much problems & game is a boss rush style one, so there is no need for tonns of player like animations. Excuse me how you unlock a Dracula in Castlevania Fighter?
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Post by I am Me on Dec 6, 2021 19:44:24 GMT
There is a set of custom sprites using COTM Dracula as base, but redone in player style, that was made for CV fighter. Maybe it is still on the net somewhere. So try to look for it, may be worth your time. Also CVF already have a playable version of Death, based on RoB, so basically this is something you can use for DS games easily, albeit you need Julius, Yoko, Alucard or Soma as enemies to kill heroes & give player proper feel of being the bad guy. As for making playable Drac using his as is state, without custom sprites he & death can be used for boss rush mode, but not for the main game. First of all their huge size won't fit/look bad when you go through in game rooms. Second is anti stagger needed so they won't flinch when hit by enemies, to give proper "play as boss" feel, or you have to make additional animations for em including pain etc. 3rd is they do not jump. Drac can teleport, Death can fly. Alternative can be using a bat form or similar. Also obviously player should fight vampire hunters when playing as dark lords, otherwise it is just making no sense. We need boss Shanoa, for Dracula or Death to fight against, which will be hard to implement. Currently best way is play Castlevania Fighter, where you can control bosses without much problems & game is a boss rush style one, so there is no need for tonns of player like animations. Excuse me how you unlock a Dracula in Castlevania Fighter?
It is not possible to unlock bosses. You need to edit the game & make them playable yourself. It is pretty easy with debug version of the game. We had it here long ago (https://castlevaniamodding.boards.net/thread/389/castlevania-mugen-stuff) but link not working anymore. I'll check if I still have the game on my PC, been a while.
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DarkFrancis
Junior Member
An aspirant to use Dark Lord's powers for good and virtue
Posts: 82
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Post by DarkFrancis on Dec 6, 2021 20:19:41 GMT
youre quite obsessed with play as villain and murder the main characters lol. I think that is more about how much content you can offer, the bosses are cool so people want to play with them, they don't need to be evil or even bosses. Any way I think what youre looking is more a cruel story with an evil main character I'm not obsessed with anything. All I want is variety. And interesting non linear story from the game that gives me deserved freedom & ability to choose. That's my right as a player. If I was obsessed, I would have played Circle of the Moon horribly made unlockable modes as same character or that unplayable low quality skeleton. But I will never do that. If I wanted a cruel story about a killer, I could have played GTA & just kill random civilians. But I will never waste my time on that. Game is not Bible. It's not supposed to be about goody 2 shoes heroes. Yet we have countless of those. Obviously I want something new. Same cliche crap every time is boring. And IGA did various attempts of adding quality content in various CV games. In SOTN we can play as Richter/Maria & fight Alucard post game. Good example. In LoI we can play as Joachim & fight Leon post game. Good example. In old CV games you fight your own character. And Bloodstained made even bigger progress. It's not matter of bosses are evil or not. Important is being able to choose. That's our right as gamers. Only a low quality game tries to decide for the player instead of giving player a choice. And I can mention many other games with actuall quality about it's content. Both old and new. Breath of fire 4 - you can end game as main villain & fight against player party. Vanguard Bandits - if you made certain choice, main villain will enslave protagonist, then they together kill everyone. DMC5 - you can play as Dante & fight Vergil, just as you can play as Vergil & fight Dante. Tenchu Taizen - game have stage maker, all bosses are playable, create own stage & play as anyone against anyone. Metal Gear Integral - you can play as Cyborg Ninja & kill Solid Snake. Final Fantasy 15 - you can play as main villain & fight against protagonist. Tales Of World 3 - you can play almost as anyone against anyone on the arena. Caligula Overdose - all antagonists are playable & you can fight good guys. Streets Of Rage 4 - game made good progress with 3 bosses turned fully playable, you can fight all protagonists in free training arena, game keeps getting updated. Berserk Musou - you can play as Guts against Griffith, just as Griffith against Guts. Legacy of Kain defiance - you play as Raziel against Kain, just as you play as Kain against Raziel. Gintama Ranbu - there are 3 legally playable bosses - Kamui, Nobume & Takasugi & you can fight their respective protagonists post game thus reversing PoV. And there are obviously other examples. Instead of taking it personal, rise your gaming knowledge. It's really lacking, man. PS. IGA said he really wanted to add an ending in SOTN with Alucard killing both Maria & Richter in cold blood. But they were running out of memory. And there are proofs inside of the game. Castlevania is a cruel series, huh. I totally agree with I AM ME!. Im also quite obessed with playing these villains. Everything he said fills in the blanks of why we like to play as such as Dracula and Death. My opinion for the Darklord is that Bram Stoker only made him antagonist in his novel, but in the real world, Dracula or Vlad the Impaler is hailed as Hero of Romania for defending his home against the turks yet died battling them.
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Post by I am Me on Dec 6, 2021 20:38:54 GMT
I'm not obsessed with anything. All I want is variety. And interesting non linear story from the game that gives me deserved freedom & ability to choose. That's my right as a player. If I was obsessed, I would have played Circle of the Moon horribly made unlockable modes as same character or that unplayable low quality skeleton. But I will never do that. If I wanted a cruel story about a killer, I could have played GTA & just kill random civilians. But I will never waste my time on that. Game is not Bible. It's not supposed to be about goody 2 shoes heroes. Yet we have countless of those. Obviously I want something new. Same cliche crap every time is boring. And IGA did various attempts of adding quality content in various CV games. In SOTN we can play as Richter/Maria & fight Alucard post game. Good example. In LoI we can play as Joachim & fight Leon post game. Good example. In old CV games you fight your own character. And Bloodstained made even bigger progress. It's not matter of bosses are evil or not. Important is being able to choose. That's our right as gamers. Only a low quality game tries to decide for the player instead of giving player a choice. And I can mention many other games with actuall quality about it's content. Both old and new. Breath of fire 4 - you can end game as main villain & fight against player party. Vanguard Bandits - if you made certain choice, main villain will enslave protagonist, then they together kill everyone. DMC5 - you can play as Dante & fight Vergil, just as you can play as Vergil & fight Dante. Tenchu Taizen - game have stage maker, all bosses are playable, create own stage & play as anyone against anyone. Metal Gear Integral - you can play as Cyborg Ninja & kill Solid Snake. Final Fantasy 15 - you can play as main villain & fight against protagonist. Tales Of World 3 - you can play almost as anyone against anyone on the arena. Caligula Overdose - all antagonists are playable & you can fight good guys. Streets Of Rage 4 - game made good progress with 3 bosses turned fully playable, you can fight all protagonists in free training arena, game keeps getting updated. Berserk Musou - you can play as Guts against Griffith, just as Griffith against Guts. Legacy of Kain defiance - you play as Raziel against Kain, just as you play as Kain against Raziel. Gintama Ranbu - there are 3 legally playable bosses - Kamui, Nobume & Takasugi & you can fight their respective protagonists post game thus reversing PoV. And there are obviously other examples. Instead of taking it personal, rise your gaming knowledge. It's really lacking, man. PS. IGA said he really wanted to add an ending in SOTN with Alucard killing both Maria & Richter in cold blood. But they were running out of memory. And there are proofs inside of the game. Castlevania is a cruel series, huh. I totally agree with I AM ME!. Im also quite obessed with playing these villains. Everything he said fills in the blanks of why we like to play as such as Dracula and Death. My opinion for the Darklord is that Bram Stoker only made him antagonist in his novel, but in the real world, Dracula or Vlad the Impaler is hailed as Hero of Romania for defending his home against the turks yet died battling them. Interesting look at the Dracula "villain" case. Reminds me of Mitsuhide VS Oda at Honnoji. Who of them is a hero? Who of them is a villain? Nobody. They both have own reasons to do what they are doing. And that's what game characters need to be like. It's for players to decide who is right & who is wrong. Who to lead to victory, vampires or humans. Problem is that again we lacking simple choice. If we delete various idiotic content from games, such as tonns of unnecessary items, joke weapons, annoying additional dungeons like battle arena in Circle, even small GBA game will have more space for a high quality stuff. Such as for example playable Dracula & boss protagonist to fight against. New point of view, new gameplay, new character, new boss. I'm definitely curious about trying out playing as final boss of the game. I have no reason to play as same character in same game five times. That's just waste of my time. And also disrespect towards all players, who may like other characters the game have.
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DarkFrancis
Junior Member
An aspirant to use Dark Lord's powers for good and virtue
Posts: 82
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Post by DarkFrancis on Dec 6, 2021 22:20:00 GMT
So guys, one last request. I have thought this last night and played AOS call of chaos for few minutes to test weapons and souls. Could anyone update the weapons and souls?. We can leave the bat familiar familiar weapon, could anyone make some more of weapons modified into Draculas Wing attack in OOE? Then some souls such as changing the student witch soul into wolf familiar like in OOE, death soul into batmoon same in OOE. OH could anyone change the looks of sprite from bat familiar weapon?
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Post by I am Me on Dec 7, 2021 3:34:04 GMT
There is a set of custom sprites using COTM Dracula as base, but redone in player style, that was made for CV fighter. Maybe it is still on the net somewhere. So try to look for it, may be worth your time. Also CVF already have a playable version of Death, based on RoB, so basically this is something you can use for DS games easily, albeit you need Julius, Yoko, Alucard or Soma as enemies to kill heroes & give player proper feel of being the bad guy. As for making playable Drac using his as is state, without custom sprites he & death can be used for boss rush mode, but not for the main game. First of all their huge size won't fit/look bad when you go through in game rooms. Second is anti stagger needed so they won't flinch when hit by enemies, to give proper "play as boss" feel, or you have to make additional animations for em including pain etc. 3rd is they do not jump. Drac can teleport, Death can fly. Alternative can be using a bat form or similar. Also obviously player should fight vampire hunters when playing as dark lords, otherwise it is just making no sense. We need boss Shanoa, for Dracula or Death to fight against, which will be hard to implement. Currently best way is play Castlevania Fighter, where you can control bosses without much problems & game is a boss rush style one, so there is no need for tonns of player like animations. Excuse me how you unlock a Dracula in Castlevania Fighter?
Here debug CVF gofile.io/d/lYiV2j It have custom battle maker, game is open to edit. Get Mugen tools like Fighter Factory gamebanana.com/tools/5988 You can edit characters, their sprites, voices, skills etc. Including makin bosses controllable (you can't just select them as is).
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Post by I am Me on Dec 7, 2021 11:27:44 GMT
So guys, one last request. I have thought this last night and played AOS call of chaos for few minutes to test weapons and souls. Could anyone update the weapons and souls?. We can leave the bat familiar familiar weapon, could anyone make some more of weapons modified into Draculas Wing attack in OOE? Then some souls such as changing the student witch soul into wolf familiar like in OOE, death soul into batmoon same in OOE. OH could anyone change the looks of sprite from bat familiar weapon? Wing/coat attack needs custom sprites properly attached to Soma as he is edited in this mod. Wolf form was made before by DPA for his various Alucard related projects, you may ask his permission if you interested in those, or check those mods, if you didn't as of yet.
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Post by caminopreacher on Dec 7, 2021 19:46:00 GMT
So guys, one last request. I have thought this last night and played AOS call of chaos for few minutes to test weapons and souls. Could anyone update the weapons and souls?. We can leave the bat familiar familiar weapon, could anyone make some more of weapons modified into Draculas Wing attack in OOE? Then some souls such as changing the student witch soul into wolf familiar like in OOE, death soul into batmoon same in OOE. OH could anyone change the looks of sprite from bat familiar weapon? Wing/coat attack needs custom sprites properly attached to Soma as he is edited in this mod. Wolf form was made before by DPA for his various Alucard related projects, you may ask his permission if you interested in those, or check those mods, if you didn't as of yet. Cat sprite is pretty small compared to the wolf.
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Post by I am Me on Dec 8, 2021 7:34:58 GMT
Wing/coat attack needs custom sprites properly attached to Soma as he is edited in this mod. Wolf form was made before by DPA for his various Alucard related projects, you may ask his permission if you interested in those, or check those mods, if you didn't as of yet. Cat sprite is pretty small compared to the wolf. Dark Function should be able to solve that problem. Main thing is to properly animate the thing.
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Post by xavierbelmont on Dec 8, 2021 22:55:16 GMT
This is true I am me unless somebody wanted to do some AWOL shit like making it to where death or Dracula whoever you play is actually a good guy. Especially since the creators of the Castlevania animated series turned Alucard into a bad guy at the end of the series. Which was really sad to see. Now if they went and did something like that but instead of the character being bad they turned good that would be interesting to see. Netflix is it's own thing, so not canon. And it's got cancelled after those scandals lol They distorted existing characters & added tonns of random unnecessary ones, no less. And nothing of value was lost with their heresy gone. Alucard is about power & slaughter, not about garbage romance & childish behavior like Netflix tried to show him. SOTN sequel drama showed once more that his dark side is never gone, let alone his desire to kill & be cruel about it. He burned Magnus alive for a good fatality lol Then we already have him, Cornel & also Hector to be examples of dark beings fighting for humanity. What we lack is actually evil character being playable. For now the only attempt was Joachim. Playing as dark Lord, abducting hunters's relatives, kill them & destroy hunter in the final battle, now that would be something new & fresh. Only Bloodstained however did good job at reversing the situation. We can actually play as bosses properly & fight protagonist. Okay I understand some some of your comment here I am me but when you constantly talk to me about Canon it gets annoying because in this whole discussion about characters for castlevanian we're not talking about Canon we're just talking about characters that we can revert from being good to being bad. It matters nothing about Canon because when we go and make a Castlevania hack it's not canon either and it don't matter. Say things like well the Castlevania Netflix series wasn't Canon that doesn't make sense that has nothing to do with what we're talking about.
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Post by I am Me on Dec 9, 2021 4:37:57 GMT
Netflix is it's own thing, so not canon. And it's got cancelled after those scandals lol They distorted existing characters & added tonns of random unnecessary ones, no less. And nothing of value was lost with their heresy gone. Alucard is about power & slaughter, not about garbage romance & childish behavior like Netflix tried to show him. SOTN sequel drama showed once more that his dark side is never gone, let alone his desire to kill & be cruel about it. He burned Magnus alive for a good fatality lol Then we already have him, Cornel & also Hector to be examples of dark beings fighting for humanity. What we lack is actually evil character being playable. For now the only attempt was Joachim. Playing as dark Lord, abducting hunters's relatives, kill them & destroy hunter in the final battle, now that would be something new & fresh. Only Bloodstained however did good job at reversing the situation. We can actually play as bosses properly & fight protagonist. Okay I understand some some of your comment here I am me but when you constantly talk to me about Canon it gets annoying because in this whole discussion about characters for castlevanian we're not talking about Canon we're just talking about characters that we can revert from being good to being bad. It matters nothing about Canon because when we go and make a Castlevania hack it's not canon either and it don't matter. Say things like well the Castlevania Netflix series wasn't Canon that doesn't make sense that has nothing to do with what we're talking about. On the contrary, canon is always to be mentioned, because it is what tells you about how characters are. You base your impression on canon info, not on mods or fan fiction. How can you say, that you like or dislike the characters, when you have no idea of them? You don't base your impression about Alucard on a mod. Just as you don't base it on a fake, like Netflix. You can say about liking or disliking exact work of fiction, yes. But when we talk about characters overall, canon is what we have to keep in mind. That's where you can see true version of the character. Canonical story tells us what is true & what is a lie. It's like saying Carmila is Richter's aunt, nothing like that ever happened. Annoying is when people arguing about things they have no idea about. Canonical story is correct one. You don't use a story from a mod to prove your point about character being good or bad, because that's not how character was officially made. You can't say you like Alucard because he saved the world from Thanos. Such a thing never happened.
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Post by xavierbelmont on Dec 9, 2021 18:16:03 GMT
Okay I understand some some of your comment here I am me but when you constantly talk to me about Canon it gets annoying because in this whole discussion about characters for castlevanian we're not talking about Canon we're just talking about characters that we can revert from being good to being bad. It matters nothing about Canon because when we go and make a Castlevania hack it's not canon either and it don't matter. Say things like well the Castlevania Netflix series wasn't Canon that doesn't make sense that has nothing to do with what we're talking about. On the contrary, canon is always to be mentioned, because it is what tells you about how characters are. You base your impression on canon info, not on mods or fan fiction. How can you say, that you like or dislike the characters, when you have no idea of them? You don't base your impression about Alucard on a mod. Just as you don't base it on a fake, like Netflix. You can say about liking or disliking exact work of fiction, yes. But when we talk about characters overall, canon is what we have to keep in mind. That's where you can see true version of the character. Canonical story tells us what is true & what is a lie. It's like saying Carmila is Richter's aunt, nothing like that ever happened. Annoying is when people arguing about things they have no idea about. Canonical story is correct one. You don't use a story from a mod to prove your point about character being good or bad, because that's not how character was officially made. You can't say you like Alucard because he saved the world from Thanos. Such a thing never happened. okay so maybe you base your hacks on "Canon information" but this isn't to say that everybody does. There are a lot of hacks and fan-made video games out there that don't have anything to do with Canon information.
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Post by I am Me on Dec 10, 2021 4:49:58 GMT
On the contrary, canon is always to be mentioned, because it is what tells you about how characters are. You base your impression on canon info, not on mods or fan fiction. How can you say, that you like or dislike the characters, when you have no idea of them? You don't base your impression about Alucard on a mod. Just as you don't base it on a fake, like Netflix. You can say about liking or disliking exact work of fiction, yes. But when we talk about characters overall, canon is what we have to keep in mind. That's where you can see true version of the character. Canonical story tells us what is true & what is a lie. It's like saying Carmila is Richter's aunt, nothing like that ever happened. Annoying is when people arguing about things they have no idea about. Canonical story is correct one. You don't use a story from a mod to prove your point about character being good or bad, because that's not how character was officially made. You can't say you like Alucard because he saved the world from Thanos. Such a thing never happened. okay so maybe you base your hacks on "Canon information" but this isn't to say that everybody does. There are a lot of hacks and fan-made video games out there that don't have anything to do with Canon information. those are just random fan projects, that are no Castlevania. Castlevania is established franchise with certain story. Making completely non related project & calling it "Castlevania" would be simply wrong.
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