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Post by StarWyvern on Nov 18, 2021 15:10:23 GMT
Hello all. It has been a while since I started this project. It is near completion but needs testing. I would do it myself, but I have family issues and Holiday stuff going on at the moment. A few kind souls have tested some previous betas for me and have given me some useful feed back. For this, I am grateful, and will list them as testers once the finished game is out. There are a couple of known issues on R4 Card on actual DS Hardware, like the game hardlocking on teleport at random times, which I cannot fix. Other issues I am still working on, like the music stopping after the Stopwatch effect wears off, and Stopwatch not working on bosses that it should as mentioned in the storyline. Anyone who has extra time to test this, please do so at your leisure, report bugs and issues, and if you have any advice on fixing them, I would be overjoyed to hear them. Thank you in advance. Apply this Patch to Castlevania - Portrait of Ruin (USA).nds rom: CVPoN Fixed Patch
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Post by Drameloch on Nov 18, 2021 23:18:45 GMT
I was thinking to play it on a stream but im not sure what im gona found and if its okey, if i have time i will check it XD
Right now im busy playing a lot of game (a busy work :v )
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Post by xarls12345fke on Nov 18, 2021 23:46:43 GMT
I will play right now and I will notify you if there is an error
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Post by xarls12345fke on Nov 19, 2021 0:38:30 GMT
For moment i use all weapons and i see two weapons bugged the holy crussader looks bad and the astral dagger of charllote looks weird and final the music sounds good for now i try to play more
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Post by StarWyvern on Nov 19, 2021 11:15:32 GMT
For moment i use all weapons and i see two weapons bugged the holy crussader looks bad and the astral dagger of charllote looks weird and final the music sounds good for now i try to play more Those weapons are supposed to look like that. Sorry. Glad you like the music though. The Holy Crusader has after image because it hits multiple times. It is probably the most OP weapon in the game actually.
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Post by StarWyvern on Nov 19, 2021 11:16:07 GMT
I was thinking to play it on a stream but im not sure what im gona found and if its okey, if i have time i will check it XD Right now im busy playing a lot of game (a busy work :v ) I would love to see it streamed! If you have time of course.
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Post by xavierbelmont on Nov 19, 2021 18:07:05 GMT
I was thinking to play it on a stream but im not sure what im gona found and if its okey, if i have time i will check it XD Right now im busy playing a lot of game (a busy work :v ) I would love to see it streamed! If you have time of course. I just saw this post I will put a emulator on my phone here especially since this phone is just for video games anyways and let you know if there are any issues.
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Post by StarWyvern on Nov 25, 2021 17:05:12 GMT
Sadly. This project is on hiatus. The effect of Stopwatch weakness for bosses apparently requires some serious game programming skill which I do not have. Due to the fact that the entirety of my storyline for this hack revolves around the stopwatch effect as a resolution, I will just leave this here as a WIP for anyone who wants to try something new. The game is still completable, just doesn't fully implement the story. Thanks to everyone who attempted to help make this a reality: DPA for whips from the POR Simon Hacks, (clare) for weapons from ported from DOS, Redpack for changes previously implemented in POBL, LocusBelmont for color adjustments in coordination with my Portrait of Decay palettes and Beta Testing, Serbagz for advice on changing colors in tilesets like in the Keremet Boss Room, and several other Beta Testers including RedPack, Toffi, Guilherme Fonte Seca, DPA, I Am Me, Drameloch, XavierBelmont and Vladimire. I know at least 2 people who think this WIP is awesome. For me, that is more than enough. Thank you all again.
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Post by xavierbelmont on Nov 25, 2021 21:09:35 GMT
Sadly. This project is on hiatus. The effect of Stopwatch weakness for bosses apparently requires some serious game programming skill which I do not have. Due to the fact that the entirety of my storyline for this hack revolves around the stopwatch effect as a resolution, I will just leave this here as a WIP for anyone who wants to try something new. The game is still completable, just doesn't fully implement the story. Thanks to everyone who attempted to help make this a reality: DPA for whips from the POR Simon Hacks, (clare) for weapons from ported from DOS, Redpack for changes previously implemented in POBL, LocusBelmont for color adjustments in coordination with my Portrait of Decay palettes and Beta Testing, Serbagz for advice on changing colors in tilesets like in the Keremet Boss Room, and several other Beta Testers including RedPack, Toffi, Guilherme Fonte Seca, DPA, I Am Me, Drameloch, XavierBelmont and Vladimire. I know at least 2 people who think this WIP is awesome. For me, that is more than enough. Thank you all again. I am certain that you will complete this someday. It has a fantastic story. I am still currently playing it and I have been killing everything with the heavenly sword since you could throw it out so fast. I'm also using the nubla whip. Hopefully I spelled that right but yes definitely an amazing hack.
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Post by StarWyvern on Nov 30, 2021 13:28:46 GMT
Ok. Oersted and DeDeDe from Discord have given me an idea that may fix the issue with the Stopwatch (Time Stop for Jonathan) not working on Story Bosses. A new patch reflecting these changes has been made, and the link in the first post of this thread has been updated. Please Test Stopwatch against Late Game Bosses not in the Nest of Evil. I will eventually try to test it myself if time allows me. Though due to Holidays, my family is taking most of it up. Thank you in advance to all who are helping and are planning to help in the future.
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Post by xavierbelmont on Nov 30, 2021 16:13:04 GMT
Ok. Oersted and DeDeDe from Discord have given me an idea that may fix the issue with the Stopwatch (Time Stop for Jonathan) not working on Story Bosses. A new patch reflecting these changes has been made, and the link in the first post of this thread has been updated. Please Test Stopwatch against Late Game Bosses not in the Nest of Evil. I will eventually try to test it myself if time allows me. Though due to Holidays, my family is taking most of it up. Thank you in advance to all who are helping and are planning to help in the future. cool I will fire up my other phone and get the game. Then I will test it for you and let you know what I find.
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