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Post by aceearly1993 on Mar 24, 2022 14:41:56 GMT
First I'm sorry about scattering questions in lots of threads, recently I've noticed in DSVania Randomizer that a function similar to Magical Ticket has been implemented in Dawn of Sorrow to prevent being stuck in randomized maps, will there be a possibility that a completed version of Magical Ticket could be implemented into regular DoS (like how the Magical Ticket works in PoR and OoE)? Thanks
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Post by aceearly1993 on Nov 22, 2022 7:40:45 GMT
Turns out that after applied the "dos_magical_ticket" patch you must manually swap the icon, item name and description of "castle map 0" to that of magical ticket, and set its consumable item type to 5.
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