shametal
New Member
Shametal de la Muerte
Posts: 33
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Post by shametal on Nov 12, 2022 19:31:44 GMT
Hello friends, I have a couple of dis trying to make a modification to Castlevania: Dawn of Sorrow to change the sprites of Julius, after some ivestigacion I managed to do it but there is a problem, the hitbox that is supposed to be supposed to be attacks, although they do the effect and attack damage, also function as hitbox body so when I attack an enemy I do damage but as I also receive damage as if he touched. My question is where do I modify the parameters of these hitboxes? Thank you very much in advance
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Post by aceearly1993 on Nov 13, 2022 3:00:15 GMT
To quote Gerufi/Dedede's reply to me: "The hitbox has to be z-order 1001, since that'll make it an attacking hitbox." Hurtbox on the other hand, is the region you would take damages from enemies, should be at z-order 1000. To edit these depths, use darkfunction editor to edit your modified animations, and then use DSVania editor to port the animation back into game.
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shametal
New Member
Shametal de la Muerte
Posts: 33
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Post by shametal on Nov 13, 2022 15:26:08 GMT
To quote Gerufi/Dedede's reply to me: "The hitbox has to be z-order 1001, since that'll make it an attacking hitbox." Hurtbox on the other hand, is the region you would take damages from enemies, should be at z-order 1000. To edit these depths, use darkfunction editor to edit your modified animations, and then use DSVania editor to port the animation back into game. Thank you very much
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