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Post by Locusbelmont on Jun 14, 2020 11:37:17 GMT
Im working on the scenarios right now, messing with the layers properties in dsvania j find a ton of interesting stuf tondo with the layers like add first plane objects in parallax. I'm working with petty little time by this days, any way here's a tip. When you are fixing the scenarios tilesets adding new ones or what ever, I strongly recommend make an overview out of dsvania (any program of edition works for this, from paint to photoshop) of what you want with the elements that you want to use, then extract the tileset from there. Next week I will post a first area spoiler
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Post by xavierbelmont on Jun 15, 2020 1:18:28 GMT
Hoping to get another job saying that way I can continue with the music once I have the web once I have that then I will continue with the music when I get time because then if I have a job I'll be juggling the job and I'll be juggling the music all at the same time locusBelmont please don't think I haven't forgotten about the music because I haven't things are really rough for me right now so I'm trying to do the best I can at finding a job so that be I can keep the place I'm in and also I can get the internet so that way I can make you those songs that you wanted I really hope that I find a job soon because I really been anxious to continue with the music wish me luck on finding a job hope to be able to work on music soon for you stay safe my friend
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Post by xavierbelmont on Jun 28, 2020 5:33:56 GMT
Have a beta that I can play yet?
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Post by Locusbelmont on Jun 28, 2020 16:59:41 GMT
Nop... remember that I need to remake all the scenarios tilesets and enemies and design scenarios and map distribution... I'll show stuff since I get some progress, as I always do.
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Post by Locusbelmont on Jun 28, 2020 17:57:08 GMT
Some screenshot of the room 1 btw what you guys think about an outline in the player?
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tavs7
New Member
Posts: 30
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Post by tavs7 on Jun 28, 2020 20:40:22 GMT
Some screenshot of the room 1 btw what you guys think about an outline in the player? nice work
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Post by Drameloch on Jun 29, 2020 3:03:37 GMT
Some screenshot of the room 1 btw what you guys think about an outline in the player? I love a lot outlines so i say yes please but i think most people complain when see that or at least i recibe a lot of complain because of my work have that :´3
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Post by xavierbelmont on Jul 2, 2020 19:54:04 GMT
Some screenshot of the room 1 btw what you guys think about an outline in the player? View AttachmentIs this character dark but good nature or is this character good through and through like the belmonts and I don't know if I'm explaining this correctly what I'm trying to say is is he dark like Alucard but good nature like Alucard is or is he just good through and through like characters like Simon Belmont and Trevor Belmont are?
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Post by Locusbelmont on Jul 2, 2020 21:37:00 GMT
Actually this is a guy in "situations" you can do evil stuff if you need it... let's call this boy as a normal person
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Post by Locusbelmont on Jul 7, 2020 3:54:15 GMT
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tavs7
New Member
Posts: 30
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Post by tavs7 on Jul 7, 2020 18:21:30 GMT
It's becoming epic!
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Post by Locusbelmont on Jul 8, 2020 0:08:48 GMT
Yep and I hope this hack inspire the people to be more bold about the gba hacking not just to change some sprites and dialogues, my first idea was to try to remake the AoS in a DS look running in the gba but at the end I realized that it will be better to make my own castlevania. Actually I was thinking in if no one think in port CotM to the AoS engine with SotN aspect, I can even make some Sprite work for that, they just need to work in the animator that is actually like the WORST THING EVER MADE, together with the tileset editor make a whole nightmare
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Post by xavierbelmont on Jul 8, 2020 6:54:55 GMT
Yep and I hope this hack inspire the people to be more bold about the gba hacking not just to change some sprites and dialogues, my first idea was to try to remake the AoS in a DS look running in the gba but at the end I realized that it will be better to make my own castlevania. Actually I was thinking in if no one think in port CotM to the AoS engine with SotN aspect, I can even make some Sprite work for that, they just need to work in the animator that is actually like the WORST THING EVER MADE, together with the tileset editor make a whole nightmare hope to play a Beta of this soon it looks great.
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Post by Mister Rysgar on Jul 8, 2020 18:21:27 GMT
Yep and I hope this hack inspire the people to be more bold about the gba hacking not just to change some sprites and dialogues, my first idea was to try to remake the AoS in a DS look running in the gba but at the end I realized that it will be better to make my own castlevania. Actually I was thinking in if no one think in port CotM to the AoS engine with SotN aspect, I can even make some Sprite work for that, they just need to work in the animator that is actually like the WORST THING EVER MADE, together with the tileset editor make a whole nightmare hope to play a Beta of this soon it looks great. Me too.
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Post by Locusbelmont on Jul 8, 2020 20:26:06 GMT
Not too soon I need to fix a shit ton of stuff, make some enemies, change the chandelures, fix their palettes, fix some paletes in the corridor, maybe add 1 or 2 elements to the tiles, this are the things I need to finish at least a demo:
Finish the whole castle corridor area Finish 4 more enemies for that zone Make the chandelures Fix the boss Finish the Sprite work in the main character Make all the weapons that will appear in the demo, at least 2 of each kind.
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