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Post by ACE on Apr 6, 2021 13:50:17 GMT
I did two tests, but personally i think it's not looking so good, but if you guys think it's alright then i can put in the mod View Attachment View Attachment But i personally liked with the green coat a LOT more: View Attachment Green coat works best for nostalgic purposes IMO. So it's gonna be it! Hey StarWyvern I talked to Serbagz about the Eletric whip and i asked him about the looped songs from PoBL, He said : Idk what method he is using to port his music, PoR also works slightly different to DoS soundwise. If he is on the CVmodding discord tell him to message me on there if he needs help with music stuff.
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Post by ACE on Apr 6, 2021 15:10:39 GMT
I don't know if i should change Wind's palette to Eric's, since he is a ghost i don't see why i should, what you guys think?
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Post by ACE on Apr 6, 2021 15:59:04 GMT
Where i can find the Whip icons? and there is a way to replace the pink ( Up screen ) to a more Red color?
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Post by StarWyvern on Apr 6, 2021 16:49:41 GMT
I don't know if i should change Wind's palette to Eric's, since he is a ghost i don't see why i should, what you guys think? View Attachment Maybe use a lighter version of each new color with slight transparency. So he still looks like a ghost, but with classic colors. I will talk with Serbagz about the looping issue. Maybe he can help.
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Post by ACE on Apr 7, 2021 0:03:41 GMT
How i can Lower or raise the animation frames in DarkFunction?
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Post by D3 on Apr 7, 2021 20:25:50 GMT
How i can Lower or raise the animation frames in DarkFunction? View AttachmentYou export the animationinto DarkFunction, open its .anim file, and edit its placement freely by clicking and holding the sprites you want to move.
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Post by Locusbelmont on Apr 7, 2021 21:36:16 GMT
How i can Lower or raise the animation frames in DarkFunction? View Attachmentthe animador in DS vania give you free access to the frames and Sprite parts, you can just select the part you want to move and move it freely If you want more freedom just download de DFeditor is a tool really easy to use
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Post by ACE on Apr 10, 2021 23:22:52 GMT
Hey Where i can find the Whip icons? and there is a way to replace the pink ( Up screen ) to a more Red color? Also, There is any way to make the gems/hearts fall fast like the money and coins?
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Post by D3 on Apr 11, 2021 16:58:55 GMT
View Attachment Hey Where i can find the Whip icons? and there is a way to replace the pink ( Up screen ) to a more Red color? Also, There is any way to make the gems/hearts fall fast like the money and coins? To find the whip icons go to GFX Editor, put /sc/f_item01.dat in File, and 022C2B14 in Palette ptr. The icons are on page 2 of the GFX sheet
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Post by ACE on Apr 11, 2021 20:38:21 GMT
View Attachment Hey Where i can find the Whip icons? and there is a way to replace the pink ( Up screen ) to a more Red color? Also, There is any way to make the gems/hearts fall fast like the money and coins? To find the whip icons go to GFX Editor, put /sc/f_item01.dat in File, and 022C2B14 in Palette ptr. The icons are on page 2 of the GFX sheet Don't have a second page on mine.
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Post by D3 on Apr 12, 2021 13:42:04 GMT
To find the whip icons go to GFX Editor, put /sc/f_item01.dat in File, and 022C2B14 in Palette ptr. The icons are on page 2 of the GFX sheet View Attachment Don't have a second page on mine. Change /sc/f_item01.dat to /sc/f_item02.dat, forgot it doesn't load every GFX page
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Post by ACE on Apr 12, 2021 14:08:10 GMT
Change /sc/f_item01.dat to /sc/f_item02.dat, forgot it doesn't load every GFX page How i create a cutscene when Jonathan picks the Whip?
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Post by D3 on Apr 12, 2021 14:10:00 GMT
Change /sc/f_item01.dat to /sc/f_item02.dat, forgot it doesn't load every GFX page How i create a cutscene when Jonathan picks the Whip? I don't how to
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Post by ACE on Apr 12, 2021 14:19:45 GMT
Someone Knows how to create a cutscene when Jonathan picks something? kinda like the cog one?
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Post by StarWyvern on Apr 12, 2021 20:49:50 GMT
Change /sc/f_item01.dat to /sc/f_item02.dat, forgot it doesn't load every GFX page How i create a cutscene when Jonathan picks the Whip? The easiest way is to move an existing event to the room with the pickup. Set to trigger at exit of room. Remove existing event from original place and move it there. Use text editor to put what is said. Which ever event you think doesn't need to be in original game, use that one for whip pickup.
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