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Post by StarWyvern on Jun 13, 2021 15:23:04 GMT
Okay! Here it is. I have replaced Nation of Fools song with CV3 Deadbeat! Also, in attempt to help my new friend in modding here, Redpack, I have made a few modifications to the latest fix. First: Moved room border for Brauner Portrait back into place, and included object 76 in room as advised in entity editor. Second: Updated Tome of legend to include green flames (test please). For test purposes the Undulating Whip and Tome of Legend replace the first weapons you pick up. Third: Added two new armors - John's Jacket and Sonia's Coat. Fourth: Leveled some song volumes and imported Deadbeat to Nation of Fools. Additionally: There is a second file with changes just for my personal amusement. In that file, Jon and Char's colors are made to look more like John and Eric (not the same as before). All Charlotte's weapons now play a crit animation, and the box that allows combos has been checked for her. Maria's Tori can now be found as a usable weapon for either character. Some elemental properties have been added to weapons. And super fast slide has been added. Both files are based on the previous fix. Let me know how the changes work out. CVPOBL Fix Attempt CVPOBL SW Alt Fix
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Post by ACE on Jun 13, 2021 15:53:32 GMT
Which of these songs does everyone think would sound best in Nation of Fools (first circus painting)?: CV1 Out of Time CV3 Deadbeat CV3 Riddle CV3 Aquarius CV3 Deadbeat for sure
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Post by ACE on Jun 13, 2021 15:56:39 GMT
Okay! Here it is. I have replaced Nation of Fools song with CV3 Deadbeat! Also, in attempt to help my new friend in modding here, Redpack, I have made a few modifications to the latest fix. First: Moved room border for Brauner Portrait back into place, and included object 76 in room as advised in entity editor. Second: Updated Tome of legend to include green flames (test please). For test purposes the Undulating Whip and Tome of Legend replace the first weapons you pick up. Third: Added two new armors - John's Jacket and Sonia's Coat. Fourth: Leveled some song volumes and imported Deadbeat to Nation of Fools. Additionally: There is a second file with changes just for my personal amusement. In that file, Jon and Char's colors are made to look more like John and Eric (not the same as before). All Charlotte's weapons now play a crit animation, and the box that allows combos has been checked for her. Maria's Tori can now be found as a usable weapon for either character. Some elemental properties have been added to weapons. And super fast slide has been added. Both files are based on the previous fix. Let me know how the changes work out. CVPOBL Fix Attempt CVPOBL SW Alt FixOh WOW! Thanks StarWyvern! i'm gonna test it right now! I'm so happy man!
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Post by VK2212 on Jun 13, 2021 16:22:07 GMT
Which of these songs does everyone think would sound best in Nation of Fools (first circus painting)?: CV1 Out of Time CV3 Deadbeat CV3 Riddle CV3 Aquarius CV3 Deadbeat for sure Personally Vampire Killer lol
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Post by VK2212 on Jun 13, 2021 16:38:55 GMT
Is there any way to switch Call from Heaven to the final area rather than the Treasury Room. I feel the Treasury Room would do much better in where Call of Heaven is 😁
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Post by ACE on Jun 13, 2021 17:10:00 GMT
Okay! Here it is. I have replaced Nation of Fools song with CV3 Deadbeat! Also, in attempt to help my new friend in modding here, Redpack, I have made a few modifications to the latest fix. First: Moved room border for Brauner Portrait back into place, and included object 76 in room as advised in entity editor. Second: Updated Tome of legend to include green flames (test please). For test purposes the Undulating Whip and Tome of Legend replace the first weapons you pick up. Third: Added two new armors - John's Jacket and Sonia's Coat. Fourth: Leveled some song volumes and imported Deadbeat to Nation of Fools. Additionally: There is a second file with changes just for my personal amusement. In that file, Jon and Char's colors are made to look more like John and Eric (not the same as before). All Charlotte's weapons now play a crit animation, and the box that allows combos has been checked for her. Maria's Tori can now be found as a usable weapon for either character. Some elemental properties have been added to weapons. And super fast slide has been added. Both files are based on the previous fix. Let me know how the changes work out. CVPOBL Fix Attempt CVPOBL SW Alt FixFirst one: DeadBeat is sounding amazing! good job, The Green flames don't worked sadly, is just a totally still flame moving, my only complains are that Brauner's Portrait still don't show , and i Loved the 2 new armors, but they are too overpowered, i kinda felt cheating... Second One (SW Alt): I have no words to describe how amazing it is... Charlotte have a Crit Attack and animation for EVERY SINGLE WEAPON she uses! Bro! that's amazing, And her can use Griffon Wing now, and do the Jump Kick when double jumping, Now i want to play the entire game with Charlotte! i just can't find Maria's Tori, even using a All Weapons cheat code, it don't appears! And i must say, a Green Clothed Charlotte is CUTE AS HELL! It's like playing a whole new awesome game! My only complain is the slide, who is a bit...don't know, Op? it goes Too far? it's just not as cool as it looks. Can you import the SW Alt changes to the Fix Attempt one? ( Without the new palette and the slide ) and i would like the two new armors rebalanced, since you're already going to touch it, can you put the Undulating Whip along with the Tome of Legend in the Save room, and put the Tome of Arms 1 and the Long Sword back in the entrance? sorry for bothering you so much, but take your time, i'll be waiting as long as it takes I have an idea! When we finish the hack, we could do two Ips files, one with the John/Eric palette, and other without the palettes, what you think? Hey, Thanks for doing all that, we're having tough times with the entire Covid Thing and must be hard doing some of these things with hacking, i feel that thanks to you the Hack is gonna be the Definitive Version of playing PoR.
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Post by xarl124 on Jun 14, 2021 0:09:25 GMT
Somebody Tell me how put cheats in this Jack room?
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Post by ACE on Jun 14, 2021 1:31:26 GMT
Somebody Tell me how put cheats in this Jack room? You mean Cheat codes? If yes you can pretty much search in the internet how to set up Cheat codes for the Emulator you're using, and where to find them.
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Post by xarl124 on Jun 14, 2021 1:55:58 GMT
Yes, but I can only put the cheats in the original game in the hack rooms, the codes do not catch me. I would like to know how to put cheats in the hack rooms.
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Post by anorak00 on Jun 14, 2021 9:37:11 GMT
Just a friendly reminder that if ur going to cheat a rom hack you might encounter bugs that in the first place isint found in the rom hack itself.
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Post by ACE on Jun 14, 2021 19:37:56 GMT
Yes, but I can only put the cheats in the original game in the hack rooms, the codes do not catch me. I would like to know how to put cheats in the hack rooms. I don't know... I use the original game cheats and it works on the Hack, also, i don't know if this is the right thread to ask this questions... just sayin'
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Post by StarWyvern on Jun 15, 2021 14:00:47 GMT
Okay! Here it is. I have replaced Nation of Fools song with CV3 Deadbeat! Also, in attempt to help my new friend in modding here, Redpack, I have made a few modifications to the latest fix. First: Moved room border for Brauner Portrait back into place, and included object 76 in room as advised in entity editor. Second: Updated Tome of legend to include green flames (test please). For test purposes the Undulating Whip and Tome of Legend replace the first weapons you pick up. Third: Added two new armors - John's Jacket and Sonia's Coat. Fourth: Leveled some song volumes and imported Deadbeat to Nation of Fools. Additionally: There is a second file with changes just for my personal amusement. In that file, Jon and Char's colors are made to look more like John and Eric (not the same as before). All Charlotte's weapons now play a crit animation, and the box that allows combos has been checked for her. Maria's Tori can now be found as a usable weapon for either character. Some elemental properties have been added to weapons. And super fast slide has been added. Both files are based on the previous fix. Let me know how the changes work out. CVPOBL Fix Attempt CVPOBL SW Alt FixFirst one: DeadBeat is sounding amazing! good job, The Green flames don't worked sadly, is just a totally still flame moving, my only complains are that Brauner's Portrait still don't show , and i Loved the 2 new armors, but they are too overpowered, i kinda felt cheating... Second One (SW Alt): I have no words to describe how amazing it is... Charlotte have a Crit Attack and animation for EVERY SINGLE WEAPON she uses! Bro! that's amazing, And her can use Griffon Wing now, and do the Jump Kick when double jumping, Now i want to play the entire game with Charlotte! i just can't find Maria's Tori, even using a All Weapons cheat code, it don't appears! And i must say, a Green Clothed Charlotte is CUTE AS HELL! It's like playing a whole new awesome game! My only complain is the slide, who is a bit...don't know, Op? it goes Too far? it's just not as cool as it looks. Can you import the SW Alt changes to the Fix Attempt one? ( Without the new palette and the slide ) and i would like the two new armors rebalanced, since you're already going to touch it, can you put the Undulating Whip along with the Tome of Legend in the Save room, and put the Tome of Arms 1 and the Long Sword back in the entrance? sorry for bothering you so much, but take your time, i'll be waiting as long as it takes I have an idea! When we finish the hack, we could do two Ips files, one with the John/Eric palette, and other without the palettes, what you think? Hey, Thanks for doing all that, we're having tough times with the entire Covid Thing and must be hard doing some of these things with hacking, i feel that thanks to you the Hack is gonna be the Definitive Version of playing PoR. View Attachment View Attachment First: Awesome input. Super appreciated. Once again. Second: If you pull the Tome of Legend GFX from the DSV Sprite Editor, you can see there are different positions for the flame which for some reason just don't play. Maybe you could make it animate in DF? Glad you like Deadbeat. Armors were overpowered on purpose just for my own amusement. You can't even get them until 13th Street. When I port everything to the actual fix, you are free to rebalance them. I can port Charlottes new skills over as well. I just have to make sure to re-do everything in the new rom. I am thinking the only way to get Brauner's Portrait back, is to port all changes, before the Portrait Room, to a clean rom. This may lower the size as well, if I can figure out which change increases the rom size, we could just re-do whatever that change was. BTW the Tori was placed under the stairs leading to the Throne. We could not get there because of the portrait bug. Of course I will put back the starting weapons! lol. I said it was just for test purposes. Although, that save room may still be a bit early for those weapons. It would be like skipping all of the other weapons in the last 4 paintings. Although it would be nice to have them while fighting Brauner. Maybe we could hide 'em in two different paintings, in rooms that normally had a useless item, like money bag or food. I think making 2 different IPS is an awesome Idea! Gives the players more options to choose from. I shall attempt to port them soon.
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Post by StarWyvern on Jun 15, 2021 14:04:47 GMT
Is there any way to switch Call from Heaven to the final area rather than the Treasury Room. I feel the Treasury Room would do much better in where Call of Heaven is 😁 You mean put it at the Throne? Right now it should be in the Underground Pyramid. "Inner Quarters" from AOS is currently what is supposed to play in the Treasury. I will see what I can do. BTW VK is not going to Nation of Fools, because it already plays when fighting the sisters.
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Post by ACE on Jun 15, 2021 14:30:01 GMT
First one: DeadBeat is sounding amazing! good job, The Green flames don't worked sadly, is just a totally still flame moving, my only complains are that Brauner's Portrait still don't show , and i Loved the 2 new armors, but they are too overpowered, i kinda felt cheating... Second One (SW Alt): I have no words to describe how amazing it is... Charlotte have a Crit Attack and animation for EVERY SINGLE WEAPON she uses! Bro! that's amazing, And her can use Griffon Wing now, and do the Jump Kick when double jumping, Now i want to play the entire game with Charlotte! i just can't find Maria's Tori, even using a All Weapons cheat code, it don't appears! And i must say, a Green Clothed Charlotte is CUTE AS HELL! It's like playing a whole new awesome game! My only complain is the slide, who is a bit...don't know, Op? it goes Too far? it's just not as cool as it looks. Can you import the SW Alt changes to the Fix Attempt one? ( Without the new palette and the slide ) and i would like the two new armors rebalanced, since you're already going to touch it, can you put the Undulating Whip along with the Tome of Legend in the Save room, and put the Tome of Arms 1 and the Long Sword back in the entrance? sorry for bothering you so much, but take your time, i'll be waiting as long as it takes I have an idea! When we finish the hack, we could do two Ips files, one with the John/Eric palette, and other without the palettes, what you think? Hey, Thanks for doing all that, we're having tough times with the entire Covid Thing and must be hard doing some of these things with hacking, i feel that thanks to you the Hack is gonna be the Definitive Version of playing PoR. View Attachment View Attachment First: Awesome input. Super appreciated. Once again. Second: If you pull the Tome of Legend GFX from the DSV Sprite Editor, you can see there are different positions for the flame which for some reason just don't play. Maybe you could make it animate in DF? Glad you like Deadbeat. Armors were overpowered on purpose just for my own amusement. You can't even get them until 13th Street. When I port everything to the actual fix, you are free to rebalance them. I can port Charlottes new skills over as well. I just have to make sure to re-do everything in the new rom. I am thinking the only way to get Brauner's Portrait back, is to port all changes, before the Portrait Room, to a clean rom. This may lower the size as well, if I can figure out which change increases the rom size, we could just re-do whatever that change was. BTW the Tori was placed under the stairs leading to the Throne. We could not get there because of the portrait bug. Of course I will put back the starting weapons! lol. I said it was just for test purposes. Although, that save room may still be a bit early for those weapons. It would be like skipping all of the other weapons in the last 4 paintings. Although it would be nice to have them while fighting Brauner. Maybe we could hide 'em in two different paintings, in rooms that normally had a useless item, like money bag or food. I think making 2 different IPS is an awesome Idea! Gives the players more options to choose from. I shall attempt to port them soon. Yeah, i was thinking in porting everything to a clean rom too, it will be hell, but i'm gonna do it! it's gonna take some time but i will be back with updates, so you don't need to port these things now, i'm gonna port it to a clean rom first.
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Post by StarWyvern on Jun 15, 2021 14:32:28 GMT
Hey quick question. Which version of DSV do you use? DSVx32 or DSVx64? I wanna be sure that swapping between them isn't our problem, some of my changes were made using 64, but I have 32 as well.
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