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Post by D3 on Apr 3, 2022 8:34:12 GMT
Hello, just found a glitch(?) on Julius' animation when he's being knocked down in the air or landing from high, if Julius crashes on a nearby grounded enemy, he will cause damage to the enemy in question. This did not happen on either the unedited original or the v1.3 patch. Is it an intentional change or a simple bug? Accidentally placed two hurtboxes in the last frame of that anim, and the game converted the duplicate one into a hitbox. Thanks for reporting this issue, I'll have it fixed by v2.2
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Post by D3 on Apr 18, 2022 1:13:00 GMT
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DarkFrancis
Junior Member
An aspirant to use Dark Lord's powers for good and virtue
Posts: 85
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Post by DarkFrancis on Apr 18, 2022 11:10:09 GMT
Still not working sir? It keeps on "Xdelta3 file failed to patch"
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Post by D3 on Apr 18, 2022 17:40:53 GMT
Still not working sir? It keeps on "Xdelta3 file failed to patch" The patches DO work, it's just that a Xdelta patcher with secondary compression support is needed like this one: kotcrab.github.io/xdelta-wasm/, don't use ROM patcher JS if you're using that one
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2ez
New Member
Posts: 6
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Post by 2ez on Apr 18, 2022 20:26:45 GMT
Is it possible to edit sprites in DSVEdit after patching the base game with the Definitive Mode? I kept trying to patch after editing sprites but it doesn't seem to work and the other way around doesn't seem to work either. Is there another way to edit sprites for DE+ DM?
Edit: The only way I made it work was to ignore checksum in the patching process but what that only did was turn all the sprites I edited invisible (invalid maybe?). Is there a workaround to edit sprites after patching DE+ DM? it always seems to return "checksum invalid" when patching an edited rom and DSVEdit does not recognize the rom if I try to change sprites AFTER patching the game.
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DarkFrancis
Junior Member
An aspirant to use Dark Lord's powers for good and virtue
Posts: 85
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Post by DarkFrancis on Apr 19, 2022 0:34:39 GMT
Still not working sir? It keeps on "Xdelta3 file failed to patch" The patches DO work, it's just that a Xdelta patcher with secondary compression support is needed like this one: kotcrab.github.io/xdelta-wasm/, don't use ROM patcher JS if you're using that one Nothing happens, it loads longer then no result, I've used the link you provided, I also tried all patches from the folder, but same results. I went on the other site, it keeps saying "error patching" "failed patch" "file might be corrupted".
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Post by gentlemener on Apr 19, 2022 6:00:08 GMT
The patches DO work, it's just that a Xdelta patcher with secondary compression support is needed like this one: kotcrab.github.io/xdelta-wasm/, don't use ROM patcher JS if you're using that one Nothing happens, it loads longer then no result, I've used the link you provided, I also tried all patches from the folder, but same results. I went on the other site, it keeps saying "error patching" "failed patch" "file might be corrupted". File/ROM NAME:Castlevania - Dawn of Sorrow (USA).nds File/ROM SHA-1: 47530FF87E608F88105A314FDF36DC385F8DEC94 File/ROM CRC32: 135737F6
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DarkFrancis
Junior Member
An aspirant to use Dark Lord's powers for good and virtue
Posts: 85
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Post by DarkFrancis on Apr 19, 2022 11:50:32 GMT
Nothing happens, it loads longer then no result, I've used the link you provided, I also tried all patches from the folder, but same results. I went on the other site, it keeps saying "error patching" "failed patch" "file might be corrupted". File/ROM NAME:Castlevania - Dawn of Sorrow (USA).nds File/ROM SHA-1: 47530FF87E608F88105A314FDF36DC385F8DEC94 File/ROM CRC32: 135737F6 What is that sir? I don't get the format
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Post by aceearly1993 on Apr 23, 2022 14:28:07 GMT
Some random thoughts came to my mind after beating the DE+ DM Level 1 cap. -Did you guys think if it's a good idea to make the souls of Axe Armor, Killer Clown and Ukoback (they're responsible to open the red soul walls to Paranoia) guaranteed to get from soul candles? -Did you guys think if it's a good idea to raise basic HP to either 128 (the same basic HP as in PoR and OoE) or 200 (somewhat a middle zone in between unedited DoS and unedited AoS)?
And one thing unrelated, did anybody here know about how much progress the PoR Julius hack goes? Thanks in advance.
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Post by D3 on Apr 23, 2022 15:03:54 GMT
Some random thoughts came to my mind after beating the DE+ DM Level 1 cap. -Did you guys think if it's a good idea to make the souls of Axe Armor, Killer Clown and Ukoback (they're responsible to open the red soul walls to Paranoia) guaranteed to get from soul candles? -Did you guys think if it's a good idea to raise basic HP to either 128 (the same basic HP as in PoR and OoE) or 200 (somewhat a middle zone in between unedited DoS and unedited AoS)? And one thing unrelated, did anybody here know about how much progress the PoR Julius hack goes? Thanks in advance. Honestly I don't want to insert any other change to the Max Lv01 Mode, it's fine enough as is, the grind of the souls required to get to Paranoia is already mitigated due to the Luck formula fix, and changing the base stats for that mode is smth I don't really want to do, to keep the pure Max Lv01 experience from other DoS hacks (not counting Dawn of Dissonance) that included it The PoR Julius and Yoko are done in terms of moveset and balancing, but some other things need to be added and changed to the hack itself
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Post by aceearly1993 on Apr 23, 2022 23:35:43 GMT
And one thing unrelated, did anybody here know about how much progress the PoR Julius hack goes? Thanks in advance. The PoR Julius and Yoko are done in terms of moveset and balancing, but some other things need to be added and changed to the hack itself Great, loking forward to the releases.
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Post by D3 on May 22, 2022 5:50:15 GMT
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DarkFrancis
Junior Member
An aspirant to use Dark Lord's powers for good and virtue
Posts: 85
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Post by DarkFrancis on May 22, 2022 15:04:39 GMT
Guys, please, if anyone have had any DOS Definitive Mode hack already patched-in ready to play game, I really appreciate it, please share pretty please. I really having a hard time with android version process. Sorry guys, I really dont have a fully functional pc of my own, I just rely too much with phone I hope someone would share I really appreciate it Please
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Post by ssstylishmoonborne on May 23, 2022 3:34:20 GMT
Guys, please, if anyone have had any DOS Definitive Mode hack already patched-in ready to play game, I really appreciate it, please share pretty please. I really having a hard time with android version process. Sorry guys, I really dont have a fully functional pc of my own, I just rely too much with phone I hope someone would share I really appreciate it Please Check your DMs
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DarkFrancis
Junior Member
An aspirant to use Dark Lord's powers for good and virtue
Posts: 85
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Post by DarkFrancis on May 23, 2022 6:49:15 GMT
Guys, please, if anyone have had any DOS Definitive Mode hack already patched-in ready to play game, I really appreciate it, please share pretty please. I really having a hard time with android version process. Sorry guys, I really dont have a fully functional pc of my own, I just rely too much with phone I hope someone would share I really appreciate it Please Check your DMs I got it, it worked. Dude thanks for the help and sharing the hack, I love the game, I appreciate it really much.
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