Castlevania Enhanced Curse 1.3.2 - Curse of Darkness MOD
Mar 13, 2022 21:50:45 GMT
DarkPrinceAlucard, I am Me, and 7 more like this
Post by shuan on Mar 13, 2022 21:50:45 GMT
VERSION 1.3.2 is now available!
Changelog:
1.3.2
-Added a new setting in the Options menu: Steal Popup Speed;
-Changed Synergy command input: Press L3 to activate Synergy then use an I.D. move to enhance it;
-Synergy bugs fixed;
-Soul Heart no MP regen bug fixed;
-Soul Heart buffed on later stages: from +15/+20 heal to +20/+30;
1.3.1
-Fixed MP number showing "50 50" instead of "50/50";
-Fixed Thief mode crashing the game when leveling up off a steal;
1.3.0
-Edited the HUD to look better: added background fog effect, better font;
-Added a Magical Accessory shortcut reminiscent of Lament of Innocence's relic wheel;
-Custom button mapping in-game won't break command inputs anymore;
-Removed forced 4x Draw Distance and fog removal. You can still do it via the respective labels in the cheat table;
-Changed script to make it faster and more efficient;
-Execution setting fixed: it would reset to Normal;
-Laser Blade buffed, Do Sanga buffed;
-Thousand Jabs costs 30 MP when facing Dullahan;
-Nobunaga's Helm infinite MP bug fixed;
-Fixed Trevor 2nd crashing the game if leveling up;
-Dullahan Normal mode Lv. increased from 49 to 69;
-Ghost Normal mode Lv. decreased from 16 to 11;
1.2.1
-Added new labels in the cheat table to adjust the positions of the HUD numbers and Synergy bar;
1.2.0
-Added 6 weapons which are +1 variants of already existing pieces of equipment;
-New Class: Valentian Mage;
-New command inputs: Scythes of Purgatory and Energy Flow;-Buffed Chauve-Souris' ATK by 25;
-Tower of Eternity can be skipped by pressing L2+R2;
-Added 3 labels that resize the HUD an the HUD font;
-Updated the manual to cover more information about the mod;
1.1.3
-Shuriken, Bomb, Bat, Fire Flask, Electric Guitar and Spiked Shield are considerably buffed;
-Hien costs 0 HP on Fighter mode;
-Full HUD's HP and MP bars update twice as fast;
-Aegis Stone's healing nerfed;
-Synergy bar now glows constantly if Hector has 100 SP;
-Redundant item spawn changed to another item in Dracula's Castle;
1.1.2
-Added in-game textboxes that give information on the new mechanics and progression;
-Death's instakill timer bug fixed;
-Producing Devil Shards will not grant SP anymore;
1.1.1
-Light HUD included again;
-Berserker Mail disables Great Ring;
-Salamander now gets unlocked after 1 minute instead of 1 hour.
1.1.0
-Custom HUD is optimized and consumes less CPU;
-Custom HUD size now autoadjusts to user's resolution screen;
-Added new buffs to the alternate classes and made stat readjustments;
-I.D.'s now receive a DEF buff on higher difficulties;
-Added 3 new artifacts: Killer Dagger, Birth Egg, Pavise Cross+;
-Removed 1 artifact: Astral Matter;
-Enemies with higher levels on early stages (E.g. Lv.90 Ghoul in Forest of Jigramunt) now have adjusted levels;
-Buffed Slingshot: Invincibility starts earlier and lasts longer, momentum speed increased;
-Nerfed Transformation: Can no longer be used in Boss Rush. Disabled if using Berserker Mail. TP drains twice as fast during a boss fight;
-Miracle Coin now has a trigger rate of (0.5x LCK)% rather than LCK%. Cannot activate during Boss Rush;
-Changed the command input of Fists' Explosion from O to X+O;
-Force Glove now has MP inflation: spamming it will increase its cost;
-Fixed Tower of Evermore not applying a +80 level buff to all enemies;
-Fixed a bug that would cause MP to infinitely drain if you got one too many shards;
-Fixed bug that would reset the Class and Execution setting;
-Aegis Statue tweaked: it now gives a consistent amount of HP and MP;
-Fixed Innocent Supporter draining all MP if put on Slot 2;
-Synergy Bar color changed to make it easier to see;
-Manual contains more detailed sections and updates.
if you get the following error:
Error:[string "local timer = createTimer(getMainForm())
..."]:6034: attempt to perform arithmetic on a nil value (global 'SCRNX')
Error:[string "local timer = createTimer(getMainForm())
..."]:5940: attempt to perform arithmetic on a nil value (global 'SCRNX')
..."]:6034: attempt to perform arithmetic on a nil value (global 'SCRNX')
Error:[string "local timer = createTimer(getMainForm())
..."]:5940: attempt to perform arithmetic on a nil value (global 'SCRNX')
It's fine, ignore it. The script will work properly.
1.0.3
-Fixed True Focus not boosting ATK until using Ares Ring for the first time;
-Manual updated: it will now tell the user to change button configuration via the emulator and not the game's options menu so as to adjust the new command inputs that otherwise would still require the original button combinations.
1.0.2
-Pumpkin I.D. bug fixed. The game would spawn infinite Devil I.D.'s, causing the Summon menu to disappear;
-Focus nerfed against bosses.
1.0.1
-Isaac 2nd fight fixed. Isaac used to get stuck in his summoning I.D. pose, softlocking the game.
Enhanced Curse is finally available and includes an infinity of changes!
This is an overall improvement hack for Castlevania Curse of Darkness (USA) and features:
- 18 new command inputs for new techniques such as Focus, Transformation, Synergy etc.;
- 2 new types of items: Magical Accessories and Artifacts, which respectively grant active and passive effects such as HP draining, faster run speed, faster evo crystal farming etc.;
- 61 new items: 22 new accessories, 11 artifacts, 4 new armors, 6 new helmets, 5 new consumables, 5 new skills, 7 extra weapons and a new pick-up item;
- Introduction of MP, TP (Transformation Points), SP (Synergy Points) and FP (Focus Points);
- Custom HUD taken from the beta version of the game;
- Color Filtering option to change the color lighting of the areas;
- A lot of new items in Julia's shop to make money actually worth spending;
- Some minor progression changes (Innocent Devil appearance changed, extra bosses are mandatory, Tower of Eternity is mandatory);
- New difficulty level called "Bloody Tears";
- New class option reminiscent of Circle of the Moon's alternate modes. Select from 8 different classes;
- New execution setting which makes it easier/harder to perfect guard and dodge attacks;
- Readjustments regarding multiple things (enemy levels, Innocent Devil's stats and skills, enemy drops and equipment stat boosts)
- Double boss fights;
- Some Innocent Devil skills are completely changed (e.g. Crystal Skull becomes Belnades Skull);
- A deadly Tower of Evermore;
- Custom deadly boss patterns on higher difficulties.
THIS MOD IS A PC EXCLUSIVE: IT WON'T WORK ON ANYTHING ELSE
Be sure to check Enhanced Curse's manual for more information about how to install the mod and how to play it, along with some instructions on the new changes!
Having trouble patching the game? Here's an already patched ISO: drive.google.com/file/d/1sx-6OURzo7UunLTdah3RbfNHQlI8-L0y/view?usp=sharing | Keep in mind that you'll still need Cheat Engine and the materials from the other download link.