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Post by alumariafan2401 on May 12, 2024 4:01:48 GMT
I've recently downloaded GameMaker Studio and plan to use it to make a Castlevania fangame I've been planning out called Castlevania: Legacy of Blood, a prequel to Castlevania: Legacy of Darkness starring Michael Schneider, the father of Reinhardt Schneider. In the game, Michael (despite his deviating surname) is the only son of Richter Belmont and Annette and teams up with Lisa Renard, the daughter of Alucard and Maria Renard as they journey to Styria, Austria to the County of Karnstein to take down Carmilla who is trying to bring Dracula back from the dead to restore honor to the Belmont name and make his father proud. The game is set in 1820, 10 years before "Circle of the Moon" (but that story's events are not canonical to the timeline this game and the N64 Castlevania games belong to. So, don't expect to see a young Morris Baldwin nor the parents of Nathan Graves in this). The game also attempts to retcon the disapperance of the Belmont clan up until the 1999 Demon Castle War. While they do disappear to prepare for the war because of Nostradamus' prophecy (which was passed down starting with Christopher Belmont, who was around when Nostradamus' works were first being published) by explaning that the Belmont clan went into hiding due to Richter feeling so ashamed for his actions while under Shaft's influence. He no longer desired to hunt the night nor teach his children. So, after Michael is born, he names him Michael Gerhart Schneider and mainly raises him to be a deeply religious young man, keeping his true history and destiny a secret until Michael finds the Vampire Killer. After Richter explains why he kept the truth from him, Michael, desiring to restore honor to his family, asks his father to train him. Though, Richter is reluctant, he ultimately agrees. As a result, Michael would become the first Belmont to hunt the night in nearly 30 years and the last one until his son, Reinhardt, who would actually become the last Belmont until Julius in 1999. But unlike Richter, Michael and Reinhardt would be active under the Schneider surname. So, technically in a way, Richter would be the "last Belmont" (surname-wise) until Julius (who is descended in some way from Reinhardt how the Belmont name returned is unclear. But I'd like to think maybe Reinhardt changed the family's surname back to Belmont just prior to them disappearing again to prepare for the 1999 Demon Castle War. Anyway, I hope y'all get the idea on what this fangame is about. If y'all are wondering, I'm looking to create a Metroidvania/Simon's Quest mix in that you collect different power-ups, weapons, equipment and relics to get stronger and gain new abilites. However you also travel to towns, interact with villagers and go to different places to fight enemies, bosses, find stuff, etc. The closest game I'm looking to replicate gameplay-wise (and it's not even an offical game but I love it) and that's Migami's Castlevania: The Lecarde Chronicles 2. However, I also want the option of playing as two characters (since you play as both Michael and Lisa) for Michael, he'll always have the Vampire Killer whip as his main weapon, but he can collect upgrades to make it more powerful, make it have fire power, ice power, poison, etc like with Trevor in Curse of Darkness. Like with Symphony of the Night, he can use two weapons at once. While you can't change his right hand (which has the Vampire Killer) you can change his left hand for him to use swords, shields, spears, axes, etc. As for Lisa, she's more magic-based. So, she uses magic similar to her mother, Maria in that she can summon animals to fight, but also can use some of her father's power, too such as Hellfire, as well as swords, shields, axes, etc. Anyway What I'm looking for is help with the proper coding, sprite designers, and artists for character and enemy art. I also want to make sure my game has a gothic-horror atmosphere to it, as well. If any of y'all are willing to give me a hand to bring this project of mine to life. Please let me know. I greatly appreciate it.
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Rexius55
Junior Member
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Slaying batheads
Posts: 54
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Post by Rexius55 on May 17, 2024 17:02:34 GMT
Hey homie, it's cool to see such a vibrant idea! Some notes for ya, though: 1. Take some time to get used to GameMaker Studio before making a full game like that! - Give yourself some time to make smaller projects and prototype ideas before jumping into a full game project like this. You'll need all the time you can get to understand the development environment and GML language and be able to prove you can lead and develop a project like this. Ideas don't mean a thing if you can't do anything with 'em!
2. Try not to reveal all of your ideas/secrets to potential fans + players yet! - It's great you've got a ton of great ideas, but save 'em for when a potential small team would see them/iron them out and when the players would see 'em! I'd want to anticipate what the game will show and not entirely tell me, but that might be hurt by you revealing all your secrets in a post like this. It's alright to be excited though!
3. Try and contribute posts/aid to other projects in this and other communities in the meantime!
- As you grow in your skills as a programmer/developer (maybe even sprite artist, etc. if you get into anything else), try and aid more and more in others' efforts! You'll build connections and make friends, make more of a name for yourself, continue to build your skills and learn about game development with multiple people/a team. It'd be hard to manage a team if you've never been a part of one/a few before!
All of this is me speaking from over seven years of experience and many, many mistakes yo. Game development takes a ton of dedication and time, and so for now, I recommend you just test the waters for different areas of development and programming and take these few points into consideration! I'm excited to see another person interested in game development especially in the Castlevania community, here's to hoping you find a lotta success here!
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Post by linknero on Sept 2, 2024 9:09:04 GMT
I'm interested in coding that, but still we'd need more people
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Post by xavierbelmont on Sept 2, 2024 14:40:11 GMT
I've recently downloaded GameMaker Studio and plan to use it to make a Castlevania fangame I've been planning out called Castlevania: Legacy of Blood, a prequel to Castlevania: Legacy of Darkness starring Michael Schneider, the father of Reinhardt Schneider. In the game, Michael (despite his deviating surname) is the only son of Richter Belmont and Annette and teams up with Lisa Renard, the daughter of Alucard and Maria Renard as they journey to Styria, Austria to the County of Karnstein to take down Carmilla who is trying to bring Dracula back from the dead to restore honor to the Belmont name and make his father proud. The game is set in 1820, 10 years before "Circle of the Moon" (but that story's events are not canonical to the timeline this game and the N64 Castlevania games belong to. So, don't expect to see a young Morris Baldwin nor the parents of Nathan Graves in this). The game also attempts to retcon the disapperance of the Belmont clan up until the 1999 Demon Castle War. While they do disappear to prepare for the war because of Nostradamus' prophecy (which was passed down starting with Christopher Belmont, who was around when Nostradamus' works were first being published) by explaning that the Belmont clan went into hiding due to Richter feeling so ashamed for his actions while under Shaft's influence. He no longer desired to hunt the night nor teach his children. So, after Michael is born, he names him Michael Gerhart Schneider and mainly raises him to be a deeply religious young man, keeping his true history and destiny a secret until Michael finds the Vampire Killer. After Richter explains why he kept the truth from him, Michael, desiring to restore honor to his family, asks his father to train him. Though, Richter is reluctant, he ultimately agrees. As a result, Michael would become the first Belmont to hunt the night in nearly 30 years and the last one until his son, Reinhardt, who would actually become the last Belmont until Julius in 1999. But unlike Richter, Michael and Reinhardt would be active under the Schneider surname. So, technically in a way, Richter would be the "last Belmont" (surname-wise) until Julius (who is descended in some way from Reinhardt how the Belmont name returned is unclear. But I'd like to think maybe Reinhardt changed the family's surname back to Belmont just prior to them disappearing again to prepare for the 1999 Demon Castle War. Anyway, I hope y'all get the idea on what this fangame is about. If y'all are wondering, I'm looking to create a Metroidvania/Simon's Quest mix in that you collect different power-ups, weapons, equipment and relics to get stronger and gain new abilites. However you also travel to towns, interact with villagers and go to different places to fight enemies, bosses, find stuff, etc. The closest game I'm looking to replicate gameplay-wise (and it's not even an offical game but I love it) and that's Migami's Castlevania: The Lecarde Chronicles 2. However, I also want the option of playing as two characters (since you play as both Michael and Lisa) for Michael, he'll always have the Vampire Killer whip as his main weapon, but he can collect upgrades to make it more powerful, make it have fire power, ice power, poison, etc like with Trevor in Curse of Darkness. Like with Symphony of the Night, he can use two weapons at once. While you can't change his right hand (which has the Vampire Killer) you can change his left hand for him to use swords, shields, spears, axes, etc. As for Lisa, she's more magic-based. So, she uses magic similar to her mother, Maria in that she can summon animals to fight, but also can use some of her father's power, too such as Hellfire, as well as swords, shields, axes, etc. Anyway What I'm looking for is help with the proper coding, sprite designers, and artists for character and enemy art. I also want to make sure my game has a gothic-horror atmosphere to it, as well. If any of y'all are willing to give me a hand to bring this project of mine to life. Please let me know. I greatly appreciate it. I think this is great but I wanted to point out something. Even if you did put in a young Morrison Baldwin into the game which it seems you're obviously not going to which is fine. He would still fit obviously if you wrote the story correctly because he actually doesn't use the vampire killer. So two characters wielding whips would not be a problem as his whip is the hunter whip.
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