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Post by Mister Rysgar on Nov 8, 2020 18:22:30 GMT
Enemies 2.0 v1.4.116 (STR Boost Souls Update)
1) Add 16 STR Boost Souls;
2) Fix some doors in the basement of the location Dance Hall.
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Post by Mister Rysgar on Dec 31, 2020 7:55:10 GMT
What is this? Is this a piece of the plot? (But seriously, here I will try to briefly retell the plot of all the games of the main chronology of the game Castlevania. What happened before Symphony of the Night, events in Symphony of the Night, what happened after Symphony of the Night and before Castlevania Portrait of Ruin, what happened in Castlevania Portrait of Ruin, The Final Battle and the beginning of Castlevania Aria of Sorrow).
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Post by xavierbelmont on Dec 31, 2020 16:52:02 GMT
What is this? Is this a piece of the plot? (But seriously, here I will try to briefly retell the plot of all the games of the main chronology of the game Castlevania. What happened before Symphony of the Night, events in Symphony of the Night, what happened after Symphony of the Night and before Castlevania Portrait of Ruin, what happened in Castlevania Portrait of Ruin, The Final Battle and the beginning of Castlevania Aria of Sorrow).
I'm not sure what final battle you're speaking of because if you're talking about the final battle between Lord Dracula and the humans it hasn't actually happened just technically even though Dracula's body was indeed totally destroyed Dracula himself was not totally destroyed because Soma Cruz is Dracula
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Post by Mister Rysgar on Mar 27, 2021 7:34:29 GMT
We expect an announcement in the near future.
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Post by Mister Rysgar on May 2, 2021 20:53:43 GMT
Today I want to tell you what will happen in the new (relaunched) Enemies 2.0 version 1.7 (Numerical rebalancing of everything) 1) Full rebalancing of attack and defense points for weapons and armor; 2) Return the teleport rooms and change the save rooms (The passageways to them are different and it is more difficult to find them, since they are masked and do not appear on the map); 3) No save rooms in Floating Garden and Chaotic Realm locations; 4) More or less complete flooding of the Underground Reservoir location; 5) Rebalancing prices in the store; 6) Go through all the flying islands in the Floating Garden location in a row (So far I have no ideas how to change their structure); 7) New dialogues in cutscenes (After Dracula Awakens).
And something else equally important. I have a question for you. Which locations from past Castlevania parts would you like to bring them here?
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Post by StarWyvern on May 3, 2021 15:11:43 GMT
Today I want to tell you what will happen in the new (relaunched) Enemies 2.0 version 1.7 (Numerical rebalancing of everything) 1) Full rebalancing of attack and defense points for weapons and armor; 2) Return the teleport rooms and change the save rooms (The passageways to them are different and it is more difficult to find them, since they are masked and do not appear on the map); 3) No save rooms in Floating Garden and Chaotic Realm locations; 4) More or less complete flooding of the Underground Reservoir location; 5) Rebalancing prices in the store; 6) Go through all the flying islands in the Floating Garden location in a row (So far I have no ideas how to change their structure); 7) New dialogues in cutscenes (After Dracula Awakens).
And something else equally important. I have a question for you. Which locations from past Castlevania parts would you like to bring them here?
HOD Chapel, CV3 Forest, CV2 Graveyard, COTM Main Hall, SOTN Caverns, DOS Tower, POR Dark Forest/Dark Academy, SCV4 Library/Treasury, Bloodlines Inner Castle. Those are just a few sugestions from my favs. BTW still have fist demo, is there any updated demo link yet?
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Post by Mister Rysgar on May 3, 2021 18:52:36 GMT
Today I want to tell you what will happen in the new (relaunched) Enemies 2.0 version 1.7 (Numerical rebalancing of everything) 1) Full rebalancing of attack and defense points for weapons and armor; 2) Return the teleport rooms and change the save rooms (The passageways to them are different and it is more difficult to find them, since they are masked and do not appear on the map); 3) No save rooms in Floating Garden and Chaotic Realm locations; 4) More or less complete flooding of the Underground Reservoir location; 5) Rebalancing prices in the store; 6) Go through all the flying islands in the Floating Garden location in a row (So far I have no ideas how to change their structure); 7) New dialogues in cutscenes (After Dracula Awakens).
And something else equally important. I have a question for you. Which locations from past Castlevania parts would you like to bring them here?
HOD Chapel, CV3 Forest, CV2 Graveyard, COTM Main Hall, SOTN Caverns, DOS Tower, POR Dark Forest/Dark Academy, SCV4 Library/Treasury, Bloodlines Inner Castle. Those are just a few sugestions from my favs. BTW still have fist demo, is there any updated demo link yet?
So far, there is no new demo, as I had to re-work on the hack from scratch. After the release of v1.4.116 (STR Boost Souls Update) I wanted to add some secret rooms where I would hide Claimh Solais, Eversing, Chaos Ring. But when creating a new door, the DSVania crashed and flew out (Even on new versions as well) So I decided to re-create my own hack. I think the new version will be available within this or next week. I will consider your options, but I also have 4 locations that I want to move here:
1) Castlevania (Nes) - Stage 1; 2) The corridor in front of the boss Death (A bunch of knights and Jellyfish heads); 3) Castlevania Chronicles (Sony PlayStation) - Tower of Dolls; 4) Collapsing bridge in front of the Clock Tower.
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Post by xavierbelmont on May 5, 2021 8:07:31 GMT
What about area from the bloodstained series as an homage?
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Post by Mister Rysgar on May 21, 2021 21:29:51 GMT
This is just part of a small mini-location in the "Castle Corridor". She'll be right after this room ( link).
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Post by Mister Rysgar on Sept 3, 2021 19:43:23 GMT
Is the new version 1.6 coming soon?
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Post by Mister Rysgar on Sept 18, 2021 20:52:38 GMT
I again figured out where (once again) to hide this yellow and red soul. The blue soul is still in the same place. I will not re-hide it. P.S. "And where should I look for these 7 buttons?"
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Post by xavierbelmont on Sept 19, 2021 10:24:47 GMT
I again figured out where (once again) to hide this yellow and red soul. The blue soul is still in the same place. I will not re-hide it. P.S. "And where should I look for these 7 buttons?"
definitely ready for the new version of your hack.
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Post by Mister Rysgar on Oct 14, 2021 18:15:48 GMT
Unfortunately I can't add them here. So keep a link to them.
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Post by Mister Rysgar on May 19, 2022 20:23:07 GMT
Bridge in the Clock Tower (First test)
This bridge comes after the second meeting with Graham. The bridge is quite long. However, I don't know how to fill it. Can: 1) Put a bunch of enemies; 2) Place obstacles (thorns, invisible failures); 3) Combine point 1 and 2; 4) Leave everything as it is.
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Post by StarWyvern on May 20, 2022 13:24:01 GMT
Bridge in the Clock Tower (First test)
This bridge comes after the second meeting with Graham. The bridge is quite long. However, I don't know how to fill it. Can: 1) Put a bunch of enemies; 2) Place obstacles (thorns, invisible failures); 3) Combine point 1 and 2; 4) Leave everything as it is.
3. Definitely 3.
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