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Post by xavierbelmont on May 26, 2022 5:38:09 GMT
Bridge in the Clock Tower (First test)
This bridge comes after the second meeting with Graham. The bridge is quite long. However, I don't know how to fill it. Can: 1) Put a bunch of enemies; 2) Place obstacles (thorns, invisible failures); 3) Combine point 1 and 2; 4) Leave everything as it is.
3. Definitely 3. already sent him my idea of how he could do it. When it came to doing number 3.
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Post by Mister Rysgar on Jun 2, 2022 20:35:35 GMT
Tower of Dolls from Castlevania Chronicles (Alpha №1)
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Post by Mister Rysgar on Jun 8, 2022 20:39:32 GMT
Tower of Dolls from Castlevania Chronicles (Test №2)
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Post by xavierbelmont on Jun 12, 2022 14:57:24 GMT
Tower of Dolls from Castlevania Chronicles (Test №2)
is this still instant death if you get hit one time?
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Post by Mister Rysgar on Jun 13, 2022 14:45:21 GMT
Tower of Dolls from Castlevania Chronicles (Test №2)
is this still instant death if you get hit one time? So. So far, I have not changed the characteristics of enemies, weapons, etc. Unfortunately, version 1.4.116 turned out to be very unstable. Because of what, almost any change in it led to the collapse of DsVania. So I had to start all over again. And once I'm done with the location changes. I will change their characteristics. But there will be a few amendments to them. The main one is that items that restore health and mana will be larger. (1.5 times or 2 times)
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Post by Mister Rysgar on Aug 12, 2022 20:47:44 GMT
Boss Room (Death) - Rethinking
On the one hand, it's a little easier. And on the other ...
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Post by Mister Rysgar on Oct 4, 2022 19:11:49 GMT
Treasure Rooms and The Spiked Room
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Post by xavierbelmont on Oct 17, 2022 22:56:02 GMT
What do you think is better? Make 13 Ultimate Boost Souls (One for each location) that will gradually increase your stats. Or make them a couple of pieces but will be a big boost to your stats? If the limit is 999 then each of the 13 Ultimate Boost Souls will increase your stats by 76 (76, 152, 228, etc). If the limit is 255 then by 17 (17, 34, 51, etc). Would be funny to make castle open, give player all skills on start & make game free explore, like Leon game offered several ways at once. You can achieve that by boosting stats of the player in a certain way I guess. honestly you only need a few souls to be able to freely explore the whole castle at will.
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Post by Mister Rysgar on Oct 21, 2022 20:00:37 GMT
Would be funny to make castle open, give player all skills on start & make game free explore, like Leon game offered several ways at once. You can achieve that by boosting stats of the player in a certain way I guess. honestly you only need a few souls to be able to freely explore the whole castle at will. Good. I'll bring "Black Panther's" soul closer. She will be in the library. (20MP per second)
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Post by Mister Rysgar on Oct 30, 2022 19:32:22 GMT
In November I have a vacation of 2 weeks. I'll try to finish it during this time.
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Post by Mister Rysgar on Dec 18, 2022 8:58:04 GMT
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Post by xavierbelmont on Dec 23, 2022 16:33:07 GMT
is the whole castle custom?
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Post by Mister Rysgar on Dec 24, 2022 12:23:32 GMT
is the whole castle custom? Will try. But some rooms will remain unchanged.
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Post by Mister Rysgar on Jul 7, 2023 18:05:23 GMT
Castlevania AoS Enemies 2.0 (Test Update 1.5.1): Random effects
Random effects (Fire, Lightning, Light, etc.) for: 1) Weapons; 2) Armor; 3) Red Souls; 4) Resistance of enemies; 5) Vulnerabilities of enemies
Bosses have all resistances and no vulnerabilities.
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Post by damind21 on Jul 10, 2023 11:08:35 GMT
Cool stuff. Keep it going
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